Relic Fusion: Archaelogy Expansion
by holy_buckets
Relic Fusion: Archaelogy Expansion adds Dig Sites, new Relics and fusable weapons and tools, with more than 500 combinations, in the Oasis and Catacombs areas.
What it does
The mod adds Dig Sites where players can discover Relics. Certain crystals and bones are found in the new Oasis and Catacombs structures, which are more common than in vanilla structures. Once a Totem of Ancient Power has been discovered, the player can fuse a Relic with a tool or weapon through a right click, and the result grants unique bonuses and abilities. Holding a bone crystal in the off hand while a tool is in the main hand is part of the fusion process.
Combinations such as a Toxic Crystal on a Golden Pickaxe or a Demonic Crystal on a Netherite Spear total over 500 different results. Weapon textures for fused items are generated dynamically with a Python script to give the impression of bone and crystal. A fused item may also grant a potion effect for a short time. The mod requires HB's Foundation and is published for Fabric and NeoForge. Every player and the server need a copy of the mod. The code is under the GNU General Public License v3.0 only and is open source.
Key features
Dig Sites and new Relics
Dig Sites host Relics that players discover while excavating down into ancient catacombs.
Relic fusion
After the Totem of Ancient Power is found, a Relic can be fused with a tool or weapon for a new ability.
Over 500 combinations
Relics paired with different tools and weapons produce more than 500 distinct fused items.
Dynamic weapon textures
Fused weapon textures are generated with a Python script to show bone and crystal details.
Oasis and Catacombs structures
New desert oasis and catacomb structures hold crystals and bones alongside vanilla structures.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Lost Relics runs on Fabric, NeoForge and Quilt for 1.20.1 – 26.3, with a Client and server environment, and is not open source. Yori3o's Relics 'n Jewelry is a Fabric mod for 1.21.11 – 26.2 that is open source under the MIT License, and it is also client and server. Relic Artifacts is a NeoForge mod for 1.21.1 and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Relic Fusion: Archaelogy Expansion | Fabric and NeoForge | 26.1 – 26.1.2 | Client and server | 2026-09-02 |
| Lost Relics | Fabric, NeoForge and Quilt | 1.20.1 – 26.3 | Client and server | 2026-10-13 |
| Yori3o's Relics 'n Jewelry | Fabric | 1.21.11 – 26.2 | Client and server | 2026-08-03 |
| Relic Artifacts | NeoForge | 1.21.1 | Client and server | 2026-08-08 |
Questions
Does Relic Fusion need HB's Foundation?
Does the mod have to be on the server?
Which loaders are supported?
What is needed before fusing a Relic?
In the catalog
Relic Fusion: Archaelogy Expansion is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 15,189 mods support Minecraft 26.1.2.
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What the author says
Relic Fusions: An Archaeology Expansion Mod adds new Dig Sites and a host of new Relics to discover. Relics can be fused to ANY tool or weapon to grant unique bonuses or abilities to the tool. This totals over 500 different combinations! New Weapon "textures" are generated dynamically via python script to give the…
Official listing
- Modrinth page
- modrinth.com/mod/relic-fusion-archaelogy-expansion
- Owner
- holy_buckets
- Published
- 2026-09-01
- Updated on Modrinth
- 2026-09-02
- Facts verified
- 2026-10-15
