ReJoin
by zachphul
When a connection drops during play, ReJoin can send the player straight back to the multiplayer server they were on, using one keypress.
What it does
ReJoin reconnects to the last multiplayer server after a kick, crash or other disconnect. Retries follow an exponential backoff, and the delay, retry limit and automatic reconnection can be set in the config screen. A kick reason filter can skip reconnecting when a server kicks or bans the player for a specific reason.
A live ping HUD sits in the top-left corner during multiplayer and shows the current ping, colored green, yellow or red. Pressing a key while in the game returns the player to the saved server, and the server list remembers the addresses of previously joined servers so they can be picked again. The mod needs a required library alongside Fabric, and it is released under the MIT License without being open source. It was first published on 2026-06-15, with the current 1.1.0 build for 1.21.11 added on 2026-06-19, and it covers 1.21.10 and 1.21.11.
Key features
One-keypress reconnect
A single key press returns the player to the last multiplayer server after a kick or crash.
Automatic retries
Disconnects trigger retries that use exponential backoff, with a configurable delay and retry limit.
Kick reason filter
Reconnection can be skipped for chosen kick reasons, such as a ban, so the mod does not retry those.
Live ping display
A HUD in the top-left corner shows the current ping in green, yellow or red during multiplayer.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Recovering from crashes
A player whose game closes during a server session can rejoin without browsing the server list again.
Returning to favorites
Servers saved in the list keep their addresses, so a player can get back to a favorite server quickly after a kick.
Who it’s for: Players who join multiplayer servers often and want to get back into a server after a disconnect, kick or crash without navigating the server list.
How it compares
Reconnect Button is open source under the GNU General Public License v3.0 only and is published for 1.21.11 alone. Reconnect Me covers 1.20.1 – 1.21.11 under All rights reserved and is not open source. PingChecker is open source under the MIT License and targets 1.21.8 – 1.21.11, showing ping without a reconnect function. ReJoin is client-side only and is released under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ReJoin | Fabric | 1.21.10 – 1.21.11 | Client-side only | 2026-06-19 |
| Reconnect Button | Fabric | 1.21.11 | Client-side only | 2026-05-27 |
| Reconnect Me | Fabric | 1.20.1 – 1.21.11 | Client-side only | 2026-05-02 |
| PingChecker | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-01-18 |
Questions
Does ReJoin need Fabric API?
Does the server need ReJoin installed?
Which game versions does ReJoin support?
In the catalog
ReJoin is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from zachphul
Similar mods
What the author says
Ever get kicked from your favorite server and have to click through the entire server list just to get back? ReJoin eliminates that entirely. As soon as you disconnect, it remembers where you were. One keypress or automatic retry and you are reconnecting with exponential backoff.
Official listing
- Modrinth page
- modrinth.com/mod/rejoin
- Owner
- zachphul
- Published
- 2026-06-15
- Updated on Modrinth
- 2026-06-19
- Facts verified
- 2026-10-15
