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Pulse Magic Mod

by Antara89

Pulse Magic adds a pulsing variant of splash potions, where a thrown potion releases a sequence of pulses to nearby entities instead of applying its effect once.

FabricClient and serverAll rights reserved1.21.1

What it does

Brewing a vanilla splash potion with a Storm Vial produces a Pulsing Splash Potion. Each pulse begins one strength level above the original potion, with the strength falling as the sequence goes on. Vanilla potions gain a pulsing variant in the same way, so the effects of familiar potions are repeated over time instead of landing once.

Wind Vials are made by using an empty Vial on a Breeze, which captures a Wind Vial. Throwing a Wind Vial releases the Breeze and its Wind Charge, and the empty Vial can be used again. Pulse Magic also adds new food and drink items, which are placed in the creative tab. The mod requires Fabric API on Fabric and runs on client and server, so the server and every player need it. It is built for Minecraft 1.21.1 and is not open source, under All rights reserved.

Key features

  1. Pulsing splash potions

    Splash potions brewed with a Storm Vial spread their effect as timed pulses to entities close to the impact point.

  2. Pulse timing and strength

    Each pulse lasts a fixed span and starts one strength level above the original potion, then weakens.

  3. Breeze capture

    An empty Vial used on a Breeze captures a Wind Vial, which a thrown Wind Vial later releases.

  4. Food and drink items

    New food and drink items are added to the creative tab alongside the potion variants.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

All The Potions is a Fabric mod for 1.21.10 under the MIT License, not open source, and runs on client and server. Cocktails is open source under the MIT License, built for 1.21.8 – 1.21.10 and server-side only, so players can join without installing it. Milk Potion effect is for 1.21.10 – 1.21.11 under a Creative Commons Attribution Non Commercial Share Alike 4.0 license and runs on client and server.

ModLoadersGame versionsEnvironmentUpdated
Pulse Magic ModFabric1.21.1Client and server2026-07-17
All The PotionsFabric1.21.10Client and server2025-11-24
CocktailsFabric1.21.8 – 1.21.10Server-side only2025-10-15
Milk Potion effectFabric1.21.10 – 1.21.11Client and server2025-12-30

Questions

Does Pulse Magic need Fabric API?

Yes. Fabric API is a required dependency and must be installed next to Pulse Magic on Fabric.

Does the server need Pulse Magic?

Yes. Installation covers the server and each player's game.

How is a Wind Vial obtained?

A player uses an empty Vial on a Breeze, and the Breeze yields a Wind Vial. Throwing that vial releases the Breeze and its Wind Charge.

In the catalog

Pulse Magic Mod is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Pulse Magic adds a new way to use splash potions: Pulsing Splash Potions. Instead of applying their effect once, these potions release a sequence of pulses to nearby entities. Each pulse lasts 1.5 seconds, beginning one strength level above the original potion and decreasing with every pulse. All vanilla potions with…
Antara89, on the Modrinth page

Official listing

Owner
Antara89
Published
2026-07-17
Updated on Modrinth
2026-07-17
Facts verified
2026-10-15

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