Particle Muffler
Particle Muffler suppresses particles around the muffler blocks that players place, applied on the client side.
What it does
Placed muffler blocks suppress particles in their area on the client. The effect is local, so a factory, farm or mob grinder can be quieted without changing the particles elsewhere in the world. A redstone signal turns the suppression off, which lets a player switch it on and off as needed.
Each muffler is configured through a right-click editor screen. Particle types can be entered by typing their ID, such as minecraft:flame, and the input field autocompletes IDs drawn from the live particle registry, modded types included. The editor supports blacklist and whitelist modes, and a particle type can be inspected to confirm its ID. It needs Architectury API and Fabric API, and it is licensed under the GNU Lesser General Public License v3.0 only, so the code is open source.
Key features
Local particle suppression
Particles are suppressed only within the area around each placed muffler block, leaving the rest of the world unchanged.
Redstone control
A redstone signal disables suppression at the muffler, so the effect can be toggled from a circuit.
Blacklist and whitelist modes
The editor filters particle types either by excluding listed IDs or by allowing only the listed ones.
Particle ID completion
Particle IDs can be typed directly, and the input field completes them from the runtime particle registry, including modded types.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players and server owners running heavily automated or effect-heavy builds on Fabric, Forge or NeoForge 1.20.1 or 1.21.1, who want particle output reduced in specific places.
How it compares
Particoid (Unofficial) is client-side only and published under the MIT License for 1.20.1 – 1.21.11, so it applies to clients alone. Particle Culling is a Fabric-only, client-side mod under the MIT License that covers 1.21 – 26.3 and is open source. Particle Muffler needs both the server and every player to run it, and it is open source under the GNU Lesser General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Particle Muffler | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-24 |
| Particoid (Unofficial) | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client-side only | 2026-09-30 |
| Particle Culling | Fabric | 1.21 – 26.3 | Client-side only | 2026-10-13 |
Questions
Does Particle Muffler need to be installed on the server?
Which loaders and versions are supported?
How are particle types chosen in the editor?
In the catalog
Particle Muffler is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from LiquidCatMofu
Similar mods
What the author says
Particle Muffler is a Minecraft mod that suppresses particles around placed muffler blocks on the client side. It is intended for performance-focused setups such as factories, farms, mob grinders, and magic or tech mod builds where local particle spam becomes distracting or expensive.
Official listing
- Modrinth page
- modrinth.com/mod/particle-muffler
- Owner
- LiquidCatMofu
- Published
- 2026-07-04
- Updated on Modrinth
- 2026-07-24
- Facts verified
- 2026-10-15
