Particoid (Unofficial)
by PPekKunGz
Particoid lets a player set the maximum number of particles the Minecraft client draws, which can reduce lag in particle-heavy scenes.
What it does
Particoid is an unofficial, modified version of the Particoid mod, adjusted for newer releases. It sets a client-side limit on particle effects, and the value can be typed in as any number a player prefers. Settings change while the game is running, so there is no need to restart. The config file holds the limit, and a command shows the current maximum and resets it to Minecraft's default of 300.
Because the change happens on the client, the mod is used only where a player wants fewer or more particles drawn. It targets situations with heavy particle use, such as large battles or busy farms, and it is aimed at performance-focused setups and modpacks. Fabric API is a required dependency on Fabric builds, so it must be installed alongside the mod.
Files are published for Fabric, Forge and NeoForge, across 18 release versions, 1.20.1 – 1.21.11. Players add it to their own game, and a server needs no copy. The code is released under the MIT License and is not open source. The original work is credited to Novaritia001, with modifications by PPekKunGzDev in 2025.
Key features
Adjustable particle limit
Players set their own maximum particle count, typed in as a number, instead of relying on the game's default cap.
Live setting changes
Changes to the particle limit apply instantly, without restarting the game.
Command controls
Simple commands display the current particle limit and reset it to Minecraft's default.
Lag reduction
Capping the count of particles helps lower the load in scenes that produce many effects at once.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players whose client slows down with many particle effects, and modpack builders who want a tighter particle budget.
How it compares
PartiCull also controls particles on the client, with files for Fabric, Forge and NeoForge and a custom license that is not open source. Particle Muffler is open source under the GNU Lesser General Public License v3.0 only and runs on both client and server, so every player needs it too. Particoid stays on the client alone and uses the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Particoid (Unofficial) | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client-side only | 2026-09-30 |
| PartiCull | Fabric, Forge and NeoForge | 1.20 – 1.21.1 | Client-side only | 2026-04-13 |
| Particle Muffler | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-24 |
Questions
Does Particoid need Fabric API?
Does the server need Particoid installed?
Which loader and version should a player choose?
In the catalog
Particoid (Unofficial) is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from PPekKunGz
Similar mods
What the author says
Resets the particle limit to Minecraft’s default. This limits particle effects to 300, helping reduce potential lag.
Official listing
- Modrinth page
- modrinth.com/mod/particoid-unofficial
- Owner
- PPekKunGz
- Published
- 2025-11-30
- Updated on Modrinth
- 2026-09-30
- Facts verified
- 2026-10-15
