ModsFinder

OST Orchestrator

by alchemyyy

OST Orchestrator lets a player choose which background music plays in each situation, such as biome, dimension, cave, night, water, game menu, and more.

NeoForgeClient-side onlyMIT LicenseOpen source1.21.1

What it does

Music pools can be assigned to contexts like biome, dimension, caves, night, water and the game menu, and each assignment can be limited by configurable conditions and music categories. Changes between contexts can be tuned so transitions feel shorter, with adjustable delays, pitch variation and fade times. A log shows which track was selected, which helps when checking why a song played.

The mod runs on the client alone, so a server does not need to install it and players on a server that lacks it are unaffected. Duplicate sound instances are capped to keep the audio manageable. OST Orchestrator is published for NeoForge on 1.21.1 only, with version 1.0.0 released on 2026-06-03, and is released under the MIT License.

Key features

  1. Context-based music pools

    Background tracks are grouped into pools and assigned to biomes, dimensions, caves, night, water and the game menu.

  2. Configurable conditions

    Each music pool can be restricted by conditions and categories, so the selection follows rules the player sets.

  3. Transition timing

    Delays, pitch variation and fade times can be adjusted for the moment music changes after a context change.

  4. Track selection log

    The selected track is written to a log, making it easier to see which song was chosen and why.

  5. Duplicate sound limit

    The number of duplicate sound instances is capped, which keeps overlapping playback under control.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want to decide which background music fits each biome, dimension or situation, and who are comfortable adjusting settings. Only the player's client needs the mod, so it suits single-player worlds and personal use on multiplayer servers.

How it compares

Full comparison

Structure Music is open source under the GNU General Public License v3.0 only and is published for NeoForge on 1.21.1, with both the client and server needing it. Battle Music Crescendo is released under the MIT License and is published for NeoForge on 1.21.1 as an optional client or server mod, so it does not need to be on both sides. Simple Music Discs is published for NeoForge on 1.21.1 under All rights reserved, with both the client and server needing it.

ModLoadersGame versionsEnvironmentUpdated
OST OrchestratorNeoForge1.21.1Client-side only2026-06-03
Structure MusicNeoForge1.21.1Client and server2025-04-01
Battle Music CrescendoNeoForge1.21.1Client or server, optional2026-06-23
Simple Music DiscsNeoForge1.21.1Client and server2025-07-01

Questions

Does OST Orchestrator need to be installed on the server?

No. It is installed on the player's side alone, so servers need nothing.

Which game version does OST Orchestrator support?

It supports Minecraft 1.21.1 only, with NeoForge as the sole loader. The latest file is 1.0.0 for 1.21.1, published on 2026-06-03.

Can the selected music be checked?

Yes. The mod logs each track it selects, so the log shows which song played in a given situation.

In the catalog

OST Orchestrator is one of 12,078 Decoration mods on ModsFinder, and one of 5,201 Decoration mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from alchemyyy

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What the author says

Configurable client-side music orchestration. I am planning on adding many more external "listeners" that can be layered on for more refined control.
alchemyyy, on the Modrinth page

Official listing

Owner
alchemyyy
Published
2026-06-03
Updated on Modrinth
2026-06-03
Facts verified
2026-10-15

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