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Clientside Crafting

by alchemyyy

Clientside Crafting changes how crafting table results appear, predicting them on the client so the menu does not wait on the server.

NeoForgeClient-side onlyMIT LicenseOpen source1.21.1

What it does

The mod targets lag in crafting menus. Normally a crafting table waits for the server to send back the result of the grid, which can make the menu feel slow on a busy or distant server. Clientside Crafting works out the result locally from the local recipe manager and shows it before the server reply arrives.

Predicted outputs also follow the recipe book state, the feature flags and the limited crafting gamerule, so the preview stays within the same boundaries as the server. The mod is published for NeoForge only, for the single game version 1.21.1, and the environment is client-side only, so servers need nothing installed. The code is under the MIT License and is open source.

Key features

  1. Predicted crafting results

    The result of a crafting table grid is calculated on the client and displayed before the server confirms it.

  2. Faster crafting menus

    Opening a crafting menu no longer stalls while it waits for the server to respond, which reduces lag in that screen.

  3. Recipe book and game rule support

    The preview honors recipe book settings, active feature flags and the limited crafting gamerule.

  4. Fix for missing level access

    When a crafting menu opens before the player has usable level access, the mod still displays the predicted output.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

MakeYourCrafts is a NeoForge mod for 1.21.1 – 1.21.5 that needs to be installed on both the client and the server, and it is released under All rights reserved, so its code is not open source. Easy Crafting Table is a server-side only option for 1.20.1 – 1.21.10, licensed under the GNU General Public License v3.0 or later and open source. Clientside Crafting differs by running on the client alone and covering only 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
Clientside CraftingNeoForge1.21.1Client-side only2026-06-03
MakeYourCrafts (MYC)NeoForge1.21.1 – 1.21.5Client and server2026-05-31
Easy Crafting TableForge and NeoForge1.20.1 – 1.21.10Server-side only2025-10-13

Questions

Does Clientside Crafting need to be installed on the server?

No. Only the player's game needs it, and servers run without it.

Which loader does Clientside Crafting support?

The mod is published for NeoForge only, with a single file for 1.21.1 released on 2026-06-03.

Is the source code available?

Yes. The mod is released under the MIT License and is open source, and public links to the source code and issue tracker exist.

In the catalog

Clientside Crafting is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This mod removes lag in the crafting menu caused by waiting for the server to respond. it does this by predicting crafting table results clientside.
alchemyyy, on the Modrinth page

Official listing

Owner
alchemyyy
Published
2026-06-03
Updated on Modrinth
2026-06-03
Facts verified
2026-10-15

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