Ore Kingdom
Ore Kingdom adds nine new ores that generate naturally in the world, each with its own spawn settings and power value.
What it does
New ore blocks spawn in the overworld under the standard stone layers, and each ore type has a different spawn depth, rarity and area. Some appear right below iron, others between stone and iron, and a few are rare finds that show up only in certain regions of the map. The power value of each ore varies by area, so the same ore can be worth more in one part of the world than another.
Ore Kingdom also adds armour, weapons and tools made from the new ores. The mod runs on Fabric, Forge and NeoForge across five release versions, 1.19.4 – 26.3, and it is released under the MIT License. It is not open source. Fabric API is a required dependency on Fabric builds, so it must be installed alongside Ore Kingdom on that loader.
Key features
Nine new ores
Nine ore types are added, each generating as natural ore blocks in the world.
Per-ore spawn settings
Each ore has its own spawn depth, rarity and biome or area, so finding one takes some exploration.
Power values by area
The power value of an ore changes with the area where it is mined, adding a location-based element to resource gathering.
Armour, weapons and tools
Equipment and tools are crafted from the new ores, giving them a use beyond decoration.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Exploring for rare ores
Players searching for the rarer types travel to different regions, since each ore has a specific spawn area.
Crafting new gear
Armour, weapons and tools made from the new ores give players a progression path through the mod.
Who it’s for: Players who want more ore types and new equipment in survival worlds, and server owners who want a shared set of ores with area-based power values.
How it compares
Elite Ores is NeoForge only, built for 1.21.1 – 26.1.2, with a client and server environment and the MIT License, and it is not open source. Many More Ores works on Fabric, Forge and NeoForge across 1.16 – 1.21.4, runs on client and server, and is under All rights reserved, so it is not open source. Ore Kingdom covers 1.19.4 – 26.3 on all three loaders and uses the MIT License without being open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Ore Kingdom | Fabric, Forge and NeoForge | 1.19.4 – 26.3 | Client and server | 2026-10-14 |
| Elite Ores | NeoForge | 1.21.1 – 26.1.2 | Client and server | 2026-08-18 |
| Many More Ores | Fabric, Forge and NeoForge | 1.16 – 1.21.4 | Client and server | 2025-04-19 |
Questions
Does Ore Kingdom need Fabric API?
Does the server need Ore Kingdom installed?
Which game versions are supported?
In the catalog
Ore Kingdom is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
Ore Kingdom is an mod that adds 9 new ores to your game that can be made into armour, weapons and tools. The ores spawn naturally in your world with different ores having different spawn settings spawning in different areas and have different power values. For fabric versions Fabric API is REQUIRED. Ores…
Official listing
- Modrinth page
- modrinth.com/mod/ore-kingdom
- Owner
- kushaldeep9560
- Published
- 2026-08-26
- Updated on Modrinth
- 2026-10-14
- Facts verified
- 2026-10-15
