OpenFlares - Flare Guns!
by oggvik
OpenFlares adds a flare gun that fires colored flare cartridges, with server-authoritative projectiles that leave smoke trails visible far beyond the vanilla chunk render distance.
What it does
The mod adds a flare gun item that is loaded with empty colored flare cartridges. Cartridges come in yellow, green, red, black, purple and blue, and the gun can be loaded, fired and reloaded with configurable controls. Crafting recipes cover the gun and the empty cartridges, along with colored cartridges. For each flare, the server runs the flight itself, applying the configured speed, gravity, drag, range cap, timeout, damage and smoke lifetime before sending the resulting smoke clouds to players.
A level-of-detail 3D renderer draws the smoke, letting a flare cloud stay visible beyond the vanilla chunk render distance once the server permits it. Clients choose among visual styles and smoke readability options, which help players tell colors apart when lighting or color perception varies. Adaptive occlusion budgets and optional missing-chunk loading keep the far-smoke rendering in check. OpenFlares needs Fabric API and Fabric Language Kotlin on Fabric, and Kotlin for Forge on NeoForge. A server running it needs every connecting player to have it too. The license is the GNU Affero General Public License v3.0 or later, and the mod is open source.
Key features
Colored flare cartridges
Six cartridge colors, yellow, green, red, black, purple and blue, load into the flare gun for different signals.
Configurable projectile
Server owners can tune projectile speed, gravity, drag, maximum distance, timeout, damage, and the size and opacity of the smoke through the config files.
Far-distance smoke rendering
Flare smoke stays visible past vanilla chunk render distance, with an adaptive renderer for clients.
Smoke readability options
Clients can pick visual styles that make flare colors easier to identify.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
How it compares
Throwability is server-required with client optional, licensed under Creative Commons Attribution 4.0, and not open source. Its files cover 1.21.9 – 1.21.11 on Fabric, Forge, NeoForge and Quilt. Yamato Gun is client and server, licensed under the MIT License, and open source, with files for 1.18 – 26.2 on Fabric, Forge and NeoForge. OpenFlares differs from both in being a flare system with long-distance smoke, not a thrown or fired weapon.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| OpenFlares - Flare Guns! | Fabric and NeoForge | 1.21 – 26.2 | Client and server | 2026-07-09 |
| Throwability | Fabric, Forge, NeoForge and Quilt | 1.21.9 – 1.21.11 | Server required, client optional | 2026-01-03 |
| Yamato Gun | Fabric, Forge and NeoForge | 1.18 – 26.2 | Client and server | 2026-04-07 |
Questions
Does OpenFlares need Fabric API on NeoForge?
Does a server need OpenFlares installed?
Can server owners change the projectile settings?
In the catalog
OpenFlares - Flare Guns! is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 13,894 mods support Minecraft 26.2.
More from oggvik
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What the author says
OpenFlares adds a configurable, multiplayer-ready flare gun system to Minecraft. Load colored cartridges, fire server-authoritative flare projectiles, and leave dense smoke trails that can remain visible far beyond vanilla chunk render distance when the server allows it. Fire a flare gun loaded with yellow, green…
Official listing
- Modrinth page
- modrinth.com/mod/openflares
- Owner
- oggvik
- Published
- 2026-07-09
- Updated on Modrinth
- 2026-07-09
- Facts verified
- 2026-10-15
