ModsFinder

One Warden For Each Ancient City

by arcanealloy

One Warden For Each Ancient City makes a defeated Warden reappear in the Ancient City where it was summoned, so each city keeps a Warden.

ForgeNeoForgeClient and serverAll rights reserved1.19.2 – 26.1.2

What it does

After a player defeats a Warden, a new one spawns in the same Ancient City where the fight took place. The change applies to every city in the world, so each one keeps its own Warden. Files are published for Forge and NeoForge, for the 1.19.2 – 26.1.2 range, and the mod runs on client and server. Only the client and server environment is listed, and the license is All rights reserved, so the mod is not open source.

Key features

  1. Warden respawn

    A defeated Warden is replaced by a new one in the Ancient City where it was summoned.

  2. One Warden per city

    Each Ancient City keeps a Warden for the whole world, not only the first city cleared.

  3. Forge and NeoForge builds

    Versions exist for both loaders, with the latest Forge file for 1.20.2 and the latest NeoForge file for 26.1.2.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.1.2Not available1.0.0
26.1.1Not available1.0.0
26.1Not available1.0.0
1.21.x1 of 1 version with builds
1.21.1Not available1.0.0
1.20.x3 of 3 versions with builds
1.20.21.0Not available
1.20.11.0Not available
1.201.0Not available
1.19.x3 of 3 versions with builds
1.19.41.0Not available
1.19.31.0Not available
1.19.21.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Unique Wardens is a Fabric and NeoForge mod that adds its own Warden variants, released under the CC0 1.0 Universal license and open source. No Natural Warden is a Forge and NeoForge mod for 1.20.1 – 1.21.4 that changes whether Wardens appear naturally, and it is not open source.

ModLoadersGame versionsEnvironmentUpdated
One Warden For Each Ancient CityForge and NeoForge1.19.2 – 26.1.2Client and server2026-04-24
Unique WardensFabric and NeoForge1.21.1 – 26.3Client and server2026-10-09
No Natural WardenForge and NeoForge1.20.1 – 1.21.4Client and server2025-03-12

Questions

Does One Warden For Each Ancient City need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which loaders does the mod support?

It is published for Forge and NeoForge only, with the latest Forge file for 1.20.2 and the latest NeoForge file for 26.1.2.

In the catalog

One Warden For Each Ancient City is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 15,189 mods support Minecraft 26.1.2.

More from arcanealloy

All projects

Similar mods

Official listing

Owner
arcanealloy
Published
2023-12-25
Updated on Modrinth
2026-04-24
Facts verified
2026-10-15

Tags