Cobblemon: Nuzlocke
by funalex
Nuzlocke rules come to Cobblemon through a server-side mod that marks fallen Pokémon as dead and keeps those losses in force for the whole run.
What it does
A Nuzlocke run starts when a player joins the server with the mod active. Any Pokémon that is knocked out in a gym fight or by a wild encounter is marked as dead. By default a fallen Pokémon is automatically released from the party, and healing a dead Pokémon is blocked so that the rules stay in force.
The graveyard command lists the history of fallen Pokémon at any time, so a player can look back over earlier losses. The mod is meant to raise the stakes of an adventure by making battle outcomes carry lasting consequences. Its rules are simple and strict, and it suits servers looking to add a stricter challenge to gameplay.
Cobblemon: Nuzlocke requires Cobblemon and Fabric API. It is published for Fabric and NeoForge, with files for 1.21.1, and it is open source under the MIT License. It runs on the server alone, so players join without installing it.
Key features
Run start
Joining a Nuzlocke run begins the challenge for the player, with the rules applied from that point.
Fainting marks death
A Pokémon that is knocked out in any battle, gym or wild, is marked as dead and cannot be used again.
Automatic release
By default a fallen Pokémon is released from the party automatically, so the loss takes effect at once.
Graveyard command
A graveyard command shows the history of fallen Pokémon, so the record of losses can be checked anytime.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Server challenge runs
Server owners can offer a Nuzlocke run to players who want harder battles with lasting losses.
Who it’s for: Server owners who want to add a strict challenge built on Cobblemon battles, and players who want true consequences for defeats.
How it compares
Cobblemon Unique Legends is server-side only, open source under the MIT License and published for 1.21.1, so it changes which legendary Pokémon are available rather than the rules of battle. Cobblemon Shiny Days is also server-side only and open source under the MIT License, for 1.21.1. PokeHighlight runs on client and server under All rights reserved and covers 1.21.1 – 1.21.11, so both sides need it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cobblemon: Nuzlocke | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-04-06 |
| Cobblemon Unique Legends | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-07-13 |
| Cobblemon Shiny Days | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-06-04 |
| PokeHighlight (Cobblemon) | Fabric and NeoForge | 1.21.1 – 1.21.11 | Client and server | 2026-08-28 |
Questions
Does Cobblemon: Nuzlocke need Fabric API?
Does a player need the mod to join a server running it?
Can a fainted Pokémon be healed again?
In the catalog
Cobblemon: Nuzlocke is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
This is a server-side Nuzlocke challenge mod for Cobblemon on Minecraft 1.21.1. It raises the stakes of your adventure by adding true consequences to battles. Perfect for servers looking to spice up their gameplay! You can find the config file at.minecraft/config/nuzlocke/nuzlocke.json.
Official listing
- Modrinth page
- modrinth.com/mod/nuzlocke
- Owner
- funalex
- Published
- 2025-12-08
- Updated on Modrinth
- 2026-04-06
- Facts verified
- 2026-10-15
