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NoFakeHitEffects

by lyosha

NoFakeHitEffects removes the predicted critical-hit and enchanted-hit particles that Minecraft shows on remote players before the server has confirmed an attack.

FabricClient-side onlyThe UnlicenseOpen source1.21 – 26.1.2

What it does

On a Fabric client, the mod holds back predicted critical-hit and enchanted-hit particles drawn against other players. Vanilla shows these particles as soon as the client sends an attack, even when the server later rejects the hit. With the mod installed, a hit appears only once the server confirms it. Hit effects the server has validated still render as usual.

The mod is client-side only, so only the player who installs it needs it, and a server running the vanilla game is unaffected. Server-only installs do not change client-predicted hit effects, which is why the mod has to sit on the client. It covers Minecraft Java 1.21 – 1.21.11 and 26.1 – 26.1.2, with files for 15 release versions and 1.0.2+mc26.1 as the latest Fabric build for 26.1.2.

The source code and issue tracker are public, and the mod is released under The Unlicense, so the project is open source. No required dependency is listed for Fabric.

Key features

  1. Critical-hit particle suppression

    Predicted critical-hit particles are not drawn against remote players, so a critical hit shows only after the server confirms it.

  2. Enchanted-hit particle suppression

    Predicted enchanted-hit particles against remote players are hidden in the same way, removing the early visual.

  3. Server-confirmed effects kept

    Hit effects the server validates still render, so confirmed hits look the same as before.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.1.21.0.2+mc26.1
26.1.11.0.2+mc26.1
26.11.0.2+mc26.1
1.21.x12 of 12 versions with builds
1.21.111.0.1+mc1.21
1.21.101.0.1+mc1.21
1.21.91.0.1+mc1.21
1.21.81.0.1+mc1.21
1.21.71.0.1+mc1.21
1.21.61.0.1+mc1.21
1.21.51.0.1+mc1.21
1.21.41.0.1+mc1.21
1.21.31.0.1+mc1.21
1.21.21.0.1+mc1.21
1.21.11.0.1+mc1.21
1.211.0.1+mc1.21
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

CritTweaks is a Fabric client-side mod, open source under the GNU General Public License v3.0 only, with files for 1.21 – 26.2. Projectile Preview is also client-side and open source under the MIT License, covering 1.21.2 – 26.3.

ModLoadersGame versionsEnvironmentUpdated
NoFakeHitEffectsFabric1.21 – 26.1.2Client-side only2026-05-27
CritTweaksFabric1.21 – 26.2Client-side only2026-06-02
Projectile PreviewFabric1.21.2 – 26.3Client-side only2026-10-01

Questions

Does NoFakeHitEffects need Fabric API?

No required dependency is listed for Fabric.

Does the server need NoFakeHitEffects installed?

No. Only the player's game needs it, and servers run without it.

Which game versions have a file for NoFakeHitEffects?

Files cover Minecraft Java 1.21 – 1.21.11 and 26.1 – 26.1.2, the latest being 1.0.2+mc26.1 for 26.1.2, published 2026-05-27.

In the catalog

NoFakeHitEffects is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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What the author says

NoFakeHitEffects suppresses locally predicted critical-hit and enchanted-hit particles against remote players on multiplayer servers. Without NoFakeHitEffects, vanilla can render those particles before the server validates the attack, so a rejected hit can still show hit effects.
lyosha, on the Modrinth page

Official listing

Owner
lyosha
Published
2026-05-27
Updated on Modrinth
2026-05-27
Facts verified
2026-10-15

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