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DeathGhostFix

by lyosha

DeathGhostFix changes how Fabric servers resolve lethal damage that lands in the same server tick as a totem of undying, so a player is not ruled dead before a save can apply.

FabricServer-side onlyThe UnlicenseOpen source1.21.11 – 26.1.2

What it does

Without the mod, a player can be marked dead on the same tick a healing effect or a totem would have saved them, which is known as death ghosting. DeathGhostFix delays the resolution of lethal death until the end of that server tick. During that window, a totem of undying or a healing effect applied in the same tick can cancel the death. Non-lethal damage is still applied immediately, and damage that would kill with nothing to stop it still kills the player at tick end.

The mod is server-side only. Installing it on the server is enough, and clients do not need it, because the change applies to server-authoritative death resolution. A client-only install on a multiplayer server has no effect. It is released under The Unlicense, and the source code and issue tracker are public. Builds target Minecraft Java 1.21.11 and 26.1 – 26.1.2, and the latest Fabric file is 1.0.0+mc26.1 for 26.1.2.

Key features

  1. Delayed lethal death

    Lethal damage is held until the end of the server tick before a player is declared dead.

  2. Same-tick totem saves

    A totem of undying or healing applied during the same tick can cancel a death that would otherwise happen.

  3. Immediate non-lethal damage

    Damage that does not kill is applied at once, so health changes are not delayed.

  4. Unchanged lethal outcome

    If nothing saves the player before the tick ends, the original damage source still kills them.

Compatibility

Latest build for each game version and loader.

26.1.21.0.0+mc26.1
26.1.11.0.0+mc26.1
26.11.0.0+mc26.1
1.21.111.0.0+mc1.21.11
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Multiplayer survival servers

Server owners who want last-moment saves to count during intense combat can run the mod on their server.

Who it’s for: Server owners running Fabric who want death handling to account for totems and healing that resolve within the same tick. Players do not need to install anything.

How it compares

Full comparison

Fast Click is a client-side only Fabric mod under the MIT License, covering 1.21.11 – 26.2, so it does not touch server death handling. DeadWeight is also server-side only and runs on Fabric for 1.20.5 – 26.1.2, but it is not open source and is released under CC0 1.0 Universal. DeathPointer is client-side only, open source under the MIT License, and published for 1.20 – 26.2.

ModLoadersGame versionsEnvironmentUpdated
DeathGhostFixFabric1.21.11 – 26.1.2Server-side only2026-05-27
DeadWeightFabric1.20.5 – 26.1.2Server-side only2026-05-17
Fast ClickFabric1.21.11 – 26.2Client-side only2026-07-24
DeathPointerFabric1.20 – 26.2Client-side only2026-09-01

Questions

Does DeathGhostFix need to be installed on the client?

No. Only the server needs it, and players join without installing anything. A client-only install on a multiplayer server has no effect on death resolution.

Which Minecraft versions does DeathGhostFix support?

Files cover 1.21.11 and 26.1 – 26.1.2, with 26.1.2 as the latest Fabric file. Only Fabric is published.

Does DeathGhostFix change how non-lethal damage works?

No. Non-lethal damage is still applied immediately. Only lethal damage is held until the end of the server tick.

In the catalog

DeathGhostFix is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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What the author says

DeathGhostFix reduces same-tick death ghosting by delaying only lethal death resolution until the end of the same server tick. Without DeathGhostFix, a player can die before same-tick healing or a last-moment totem save is allowed to resolve.
lyosha, on the Modrinth page

Official listing

Owner
lyosha
Published
2026-05-27
Updated on Modrinth
2026-05-27
Facts verified
2026-10-15

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