Nodewire
Nodewire replaces redstone wiring with a node-based logic system, built as a NeoForge mod for Minecraft 1.21.1 and requiring Kotlin for Forge.
What it does
Logic is assembled in an in-world visual editor that opens from a placed Nodewire block. Players pan and zoom the canvas, drag nodes into place and draw wires between them. Graphs can be saved and loaded as files in the nodewire-graphs folder, so one design can be reused across different worlds on the client.
Node groups collapse part of a graph into a single component. Groups can be stacked inside one another, stored as standalone templates and renamed inline with a double left click. Editing a master template updates every instance live. Floating comment boxes and wire labels help annotate larger graphs and keep individual wires readable.
The mod is open source under the MIT License and runs on client and server, so both the server and every player need it. It is published for NeoForge 1.21.1 only, with 0.8.1 as the latest file, first released on 2026-05-21 and last updated on 2026-07-28. Its file is in the beta channel.
Key features
Visual node editor
A canvas opened from the Nodewire block lets players build logic by placing nodes and drawing wires between them.
Reusable graph files
Graphs are saved client-side as SNBT files and can be loaded again in other worlds.
Node groups and templates
Parts of a graph collapse into components that can be stacked, saved as templates and edited live from a master copy.
Comments and wire labels
Floating text boxes and per-wire labels annotate the editor so larger graphs stay legible.
Cross-sub-level logic
Graph signals work across sub-level boundaries in supported physics setups, for example on Create Aeronautics aircraft.
Create and CC: Tweaked links
Nodes read and write Create wireless-redstone frequencies, and CC: Tweaked, EMI and JEI are optional companions that Nodewire can use.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 6
How it compares
More Red Sable Wire Fix is also a NeoForge 1.21.1 mod for client and server, open source under the MIT License, and it targets the same wiring problem rather than offering a node editor. Radar Guidance Link is a client and server mod for 1.21.1 under All rights reserved, so its source is not open. Create: FlyHigher-直上九霄 is open source under the MIT License and also client and server, for 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Nodewire | NeoForge | 1.21.1 | Client and server | 2026-07-28 |
| More Red Sable Wire Fix | NeoForge | 1.21.1 | Client and server | 2026-05-21 |
| Radar Guidance Link | NeoForge | 1.21.1 | Client and server | 2026-06-11 |
| Create: FlyHigher-直上九霄 | NeoForge | 1.21.1 | Client and server | 2026-05-11 |
Questions
Does Nodewire need Kotlin for Forge?
Does Nodewire have to be installed on both sides?
Does Nodewire work without the physics mod installed?
In the catalog
Nodewire is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
A Minecraft NeoForge 1.21.1 mod that replaces redstone with a node-based logic system. Build logic visually in an in-world editor, then export it as a reusable graph — across sub-level boundaries (Sable) and alongside Create + Create Aeronautics.
Official listing
- Modrinth page
- modrinth.com/mod/nodewire
- Owner
- nitkanikita21
- Published
- 2026-05-21
- Updated on Modrinth
- 2026-07-28
- Facts verified
- 2026-10-15
