More Red Sable Wire Fix
More Red Sable Wire Fix patches how More Red wires snap when they sit on Sable sublevels, so they connect as expected.
What it does
Wires from More Red will not connect to each other on a Sable sublevel because the wire snapping check treats the pieces as too far apart. This mod adds a small patch that runs the top-wire snapping check and accepts connections that fall within the distance, using Sable's vector metrics. It is client and server, so the server and every player need it, and it requires Sable.
Key features
Wire snapping patch
A simple injection into the top-wire snapping check lets More Red wires connect on Sable sublevels.
Distance check
Connections are accepted when the wires fall within the snapping distance, even on moving sublevels.
Sable vector metrics
The distance is measured with Sable's vector metrics, so the check matches the sublevel positions.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
In the catalog
More Red Sable Wire Fix is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
This mod implements a basic patch that makes it so your More Red wires don't snap when you try to place them on sable contraptions because the mod thinks they're too far away. All it does from a technical standpoint is do a simple inject into the top of the wire snapping check to automatically pass if it's within…
Official listing
- Modrinth page
- modrinth.com/mod/more-red-sable-wire-fix
- Owner
- AlexTheDolphin0
- Published
- 2026-05-21
- Updated on Modrinth
- 2026-05-21
- Facts verified
- 2026-10-15
