ModsFinder

No Player No Day Cycle

by Cubo1ndev

No Player No Day Cycle freezes the day and night cycle while no players are online, and resumes it where it stopped once someone joins.

FabricNeoForgeServer-side onlyMIT LicenseOpen source1.21.1

What it does

The cycle stops when the server is empty and starts again from the same point when a player connects, so a world left unattended keeps its time of day. Only time is affected: mobs, redstone and scheduled events keep running as usual, and the world keeps ticking normally while anyone is online.

The mod is server-side only, so players join without installing anything and the server alone needs it. Architectury API is required, and files are published for Fabric and NeoForge for 1.21.1, with the 1.0.0 file dated 2026-05-03 on both loaders. The code is open source under the MIT License.

Key features

  1. Cycle freezes when empty

    Day and night stop advancing while no player is online, so the world does not drift through nights while nobody plays.

  2. Resumes where it stopped

    When a player joins, the cycle continues from the exact time it was frozen at.

  3. Normal world ticking

    Mobs, redstone and scheduled events keep running, and only the time of day is held.

  4. Lightweight server mod

    The server-side code is small and applies only to the day cycle, leaving other world logic untouched.

Compatibility

Latest build for each game version and loader.

1.21.11.0.01.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

Use cases

Idle survival servers

A server that empties overnight keeps its time of day, so players returning later find the same light they left.

Pausing time between sessions

Owners of small private servers can stop the clock between play sessions without changing the rest of the world.

Who it’s for: Server owners who want the time of day to hold while the server is empty. Players need no installation, since the mod runs on the server alone.

How it compares

Full comparison

NightLock is a NeoForge mod for 1.21.1, server required and client optional, released under the GNU General Public License v3.0 or later. Day & Night Control is a NeoForge mod for 1.21.8 with a client and server environment, under All rights reserved. Unlike this mod, both need players to run them as well.

ModLoadersGame versionsEnvironmentUpdated
No Player No Day CycleFabric and NeoForge1.21.1Server-side only2026-05-03
NightLockNeoForge1.21.1Server required, client optional2025-09-04
Day & Night ControlNeoForge1.21.8Client and server2026-05-30

Questions

Does No Player No Day Cycle need Architectury API?

Yes. Architectury API is a required dependency and must be installed alongside the mod on the server.

Do players need to install No Player No Day Cycle?

No. It runs on the server alone, so players need nothing extra to join.

Which loaders have a file for 1.21.1?

Fabric and NeoForge both have the 1.0.0 file for 1.21.1, published 2026-05-03.

In the catalog

No Player No Day Cycle is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

A lightweight server-side Minecraft mod that freezes the day/night cycle when no players are online. The world keeps ticking normally — mobs, redstone, and scheduled events all continue — only the time of day stops.
Cubo1ndev, on the Modrinth page

Official listing

Owner
Cubo1ndev
Published
2026-05-03
Updated on Modrinth
2026-05-03
Facts verified
2026-10-15

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