MinehopLite
by NerdOrg
MinehopLite brings Source Engine style bunny hopping to Minecraft, letting players chain jumps and strafe to build speed across parkour courses.
What it does
Movement follows Source Engine rules, so jumps can be chained and speed is gained through air strafing, a technique familiar from Counter-Strike. The mod overrides vanilla movement logic for these actions, and its settings control how that logic behaves. Config options are stored on the server side, so server owners can set them for their own players.
The mod runs on the client alone, so only the client needs it; the server does not have to install anything. It requires Cloth Config API and Fabric API, and files are published for Fabric and Forge across four release versions, 1.20.1 – 1.21.4. The latest Fabric build is 1.1.13 for 1.21.4, and the latest Forge build is 1.0.13 for 1.20.4. The code is released under All rights reserved, so the project is not open source, though its source code and issue tracker are public.
Key features
Source Engine bunny hopping
Jumps can be chained in succession, reproducing the movement style of Source Engine games.
Air strafing for speed
Speed is gained by strafing in the air, with efficiency tracked as the player moves.
Adjustable movement logic
Settings change how the overridden movement behaves, so the feel can be tuned to a course or preference.
Toggleable speed HUD
An optional on-screen display shows strafe efficiency and speed, and can be switched off.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Required by 1 mod
Use cases
Parkour courses
Players who build or run courses can use chained jumps and strafing to move between platforms faster.
Movement practice
The HUD gives a readout of strafe efficiency, which helps players compare how cleanly they move.
Who it’s for: Players who want Counter-Strike style movement in Minecraft, and server owners who run parkour maps and want the movement settings applied on their own server.
How it compares
Smoove is a client and server mod for Fabric only, covering 1.20.1 – 1.20.6 under All rights reserved and not open source. Parkour Blocks is also Fabric only, published for 1.20 – 1.20.1 under the Apache License 2.0, and it needs both sides to run. MinehopLite differs by running client-side only and offering both Fabric and Forge files.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| MinehopLite | Fabric and Forge | 1.20.1 – 1.21.4 | Client-side only | 2025-04-26 |
| Smoove | Fabric | 1.20.1 – 1.20.6 | Client and server | 2026-03-09 |
| Parkour Blocks | Fabric | 1.20 – 1.20.1 | Client and server | 2023-08-25 |
Questions
Does MinehopLite need Fabric API?
Does a server have to install MinehopLite?
Which loader should be chosen for MinehopLite?
In the catalog
MinehopLite is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 17,979 mods support Minecraft 1.21.4.
More from NerdOrg
Similar mods
What the author says
Here is a list of all the features in the mod: Overrides vanilla movement to be much closer to Counter Strike: Source. Fully configurable settings for the movement logic. (Configs are serverside)
Official listing
- Modrinth page
- modrinth.com/mod/minehoplite
- Owner
- NerdOrg
- Published
- 2024-04-11
- Updated on Modrinth
- 2025-04-26
- Facts verified
- 2026-10-15
