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Marksman lets players throw coins at targets with a coinshot, and the server decides which target a coin locks onto.

FabricQuiltServer required, client optionalMIT LicenseOpen source1.21.1

What it does

Coins are thrown as projectiles. A coin that is thrown and misses can be picked up again, and any item registered with the marksman:coin tag counts as a coin. Targets are chosen from a priority order: the current target mob, the last entity attacked, the last entity hit, and then the nearest entity within 64 blocks that has a clear line of sight to the coin. Other coins within 16 blocks can also be used for a shot.

Coins can ricochet off a hit target and strike a nearby one with increased velocity and damage. Arrows and tridents deal extra damage when they are used as projectiles, since only projectiles that extend PersistentProjectileEntity are affected. Modded projectiles that respect projectile deflection also work with Marksman. Because Minecraft physics makes ricochets less than fully accurate, a shot can occasionally miss.

Marksman is required on the server and optional on the client, and Fabric API is required. The mod is published for Fabric and Quilt under the MIT License, with the latest Fabric file at 1.3.1 and the latest Quilt file at 1.2.2, both for 1.21.1. Its source code and issue tracker are public.

Key features

  1. Coinshots

    Throwing a coin fires a coinshot that picks a target from the priority order and aims at it.

  2. Ricochets

    A coin that hits a target can bounce to a nearby enemy, with more velocity and damage on each bounce.

  3. Player-versus-player shots

    A player can shoot an opponent's coins in flight if the reaction is quick enough.

  4. Extra item types

    Items added to the marksman:coin tag are treated as coins, so modded items can join the system.

Compatibility

Latest build for each game version and loader.

1.21.11.3.11.2.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

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Use cases

Who it’s for: Server owners who want coin-based ranged combat, and players who enjoy aiming and ricochet mechanics in combat or player-versus-player fights.

Questions

Does Marksman need Fabric API?

Yes. Fabric API is a required dependency, and it must be installed on the same loader as Marksman.

Does a player need Marksman installed?

Not necessarily. The server must run the mod, while a player can join and play without it, since it works on the client alone only for the visual side.

Which loaders and versions does Marksman support?

Marksman is published for Fabric and Quilt for 1.21.1, with the latest Fabric file at 1.3.1 and the latest Quilt file at 1.2.2.

In the catalog

Marksman is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

This mod adds coinshots from ULTRAKILL. To perform a coinshot, throw a coin item into the air and shoot a projectile at it (if no mods adding coins are present, use emerald or nugget). It will ricoshet off the coin and hit a nearby target with increased velocity and damage. Coins can only be shot if they are in the…
ThePotatoArchivist, on the Modrinth page

Official listing

Owner
ThePotatoArchivist
Published
2025-03-04
Updated on Modrinth
2026-05-26
Facts verified
2026-10-15

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