Loot Journal
by ar_tyyuu
Loot Journal records what a player collects during a session, from block breaks, item pickups and mob kills, and shows the totals in-game.
What it does
The mod runs quietly while a player plays and keeps count of block breaks, item pickups and mob kills for the current session. Each drop is attributed to the block that caused it, so a player can see which blocks produced which items. Up to three goals can be tracked at once, each with its own progress counter and a completion checkmark in a top-right overlay on the HUD.
Session history can be browsed in-game, with the session timer, elapsed time, drop rate and the block-type count shown beside the items gained. Aggregates of the leading items and break rates are listed as well, which suits speedruns or anyone who wants to know what to expect when working a block. Sessions can be exported as clean JSON, and the files are written to the minecraft folder under loot-journal.
Loot Journal is client-side only, so it needs to be installed on the player's client and nothing is required on a server. Files are published for Fabric, NeoForge and Quilt, and the mod is released under the MIT License but is not open source. Builds cover 1.21.1 – 26.1.2, and the latest files target 26.1.2.
Key features
Session tracking
Block breaks, item pickups and mob kills are counted for the current session, with the elapsed time shown.
Drop attribution
Each gained item is linked to the block that produced it, so block-to-drop results can be read directly.
Three independent goals
Up to three goals are tracked at the same time, each with its own counter and completion checkmark on the HUD.
JSON export
Session results can be written out as JSON when a session ends, for analysis outside the game.
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Speedruns and block hunting
Block-to-item rates help a player decide which blocks to break when chasing a specific drop.
Goal tracking
Players working toward several targets at once can follow each one separately on the HUD.
Who it’s for: Players who want a record of their mining, breaking and killing during a session, and runners who measure drop rates.
How it compares
Disable item pickup is Fabric-only for 26.1.2 and client-side only, and it is released under the MIT License but is not open source. Session Stats is also Fabric-only, for 1.21.11, client-side only and under the MIT License, and it is not open source. Persistent Chat is a Fabric mod for 1.21.1 – 26.1.2 that is open source under the MIT License, and it can run on a client or a server, unlike Loot Journal.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Loot Journal | Fabric, NeoForge and Quilt | 1.21.1 – 26.1.2 | Client-side only | 2026-06-15 |
| Disable item pickup | Fabric | 26.1.2 | Client-side only | 2026-06-11 |
| Session Stats | Fabric | 1.21.11 | Client-side only | 2026-03-09 |
| Persistent Chat | Fabric | 1.21.1 – 26.1.2 | Client or server, optional | 2026-04-15 |
Questions
Which loader does Loot Journal need?
Does the server need Loot Journal?
Where are the exported session files saved?
In the catalog
Loot Journal is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from ar_tyyuu
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What the author says
Track what you get from every block you break. Loot Journal silently monitors your inventory and attributes item pickups to the blocks that caused them — then exports the results as clean JSON when your session ends. Built for block randomizer speedruns, but useful for anyone who wants to know what they're actually…
Official listing
- Modrinth page
- modrinth.com/mod/lootjournal
- Owner
- ar_tyyuu
- Published
- 2026-05-17
- Updated on Modrinth
- 2026-06-15
- Facts verified
- 2026-10-15
