ModsFinder

Kingdom Keys 2

by Wehavecookies56

With Kingdom Keys 2, players take on Kingdom Hearts-style combat, keyblades and magic inside Minecraft, as a Forge and NeoForge mod that needs Geckolib.

ForgeNeoForgeClient and serverGNU Lesser General Public License v3.0 onlyOpen source1.5.2 – 1.21.1

What it does

The mod brings elements of the Kingdom Hearts games into Minecraft. A leveling system raises the player's stats as they progress, adding HP, Strength and Magic, and magic spells gain levels too, up to Grand Magic. Combat includes defense abilities, Shotlock attacks that draw on a focus bar, and Drive Forms that grow new abilities and allow dual wielding with a working offhand attack.

A command menu sits in the bottom left of the screen, where players equip weapons and items, manage abilities, create parties and check their status. A synthesis system produces Keychains and consumables. Geckolib is required, so it must be installed alongside the mod.

Kingdom Keys 2 runs on Forge and NeoForge for 1.21.1 and 1.20.1, and the source is open source under the GNU Lesser General Public License v3.0 only. Version 2.1.0.1 added JEI support, and the maintainers recommend installing JEI for guidance on the game's recipes. The mod is a rewritten version of Kingdom Keys 1.15+, first published on 2022-07-01.

Key features

  1. Leveling and stat growth

    The player's HP, Strength and Magic increase as the character levels up.

  2. Shotlock and focus bar

    Shotlock attacks consume a focus bar, giving combat a resource to manage.

  3. Drive Forms

    Drive Forms grow new abilities and allow dual wielding with a working offhand attack.

  4. Command menu

    A menu in the bottom left handles equipment, abilities, parties and status checks.

  5. Synthesis system

    Synthesis produces Keychains and consumables from items the player gathers.

Compatibility

Latest build for each game version and loader.

1.21.x1 of 1 version with builds
1.21.1Not available2.9.4d-1.21.1
1.20.x1 of 1 version with builds
1.20.12.6.6c-1.20.11.20.1-2.5.5a
1.19.x3 of 3 versions with builds
1.19.41.19.4-2.3.4.0Not available
1.19.32.2.0.1Not available
1.19.21.19.2-2.3.4.0Not available
1.18.x1 of 1 version with builds
1.18.21.18.2-2.1.6.9Not available
1.16.x3 of 3 versions with builds
1.16.52.0.7.1Not available
1.16.42.0.3.0Not available
1.16.32.0.3.0Not available
1.15.x1 of 1 version with builds
1.15.22.0.1.6-1.15.2Not available
1.12.x3 of 3 versions with builds
1.12.21.1.0.2Not available
1.12.10.9.2.2Not available
1.120.9.2.2Not available
1.11.x1 of 1 version with builds
1.10.x1 of 1 version with builds
1.9.x1 of 1 version with builds
1.8.x2 of 2 versions with builds
1.7.x2 of 2 versions with builds
1.6.x2 of 2 versions with builds
1.5.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required

How it compares

Full comparison

Kingdom Keys - Re:Mind is another Forge mod for Kingdom Hearts-style play, released under All rights reserved and covering 1.20.1 – 26.2. Ore Kingdom spans Fabric, Forge and NeoForge for 1.19.4 – 26.3 under the MIT License. UsefulMagic is for Fabric and NeoForge at 1.21.1 under the GNU General Public License v3.0 only.

ModLoadersGame versionsEnvironmentUpdated
Kingdom Keys 2Forge and NeoForge1.5.2 – 1.21.1Client and server2026-10-11
Kingdom Keys - Re:MindForge and NeoForge1.20.1 – 26.2Client and server2026-10-08
Ore KingdomFabric, Forge and NeoForge1.19.4 – 26.3Client and server2026-10-14
UsefulMagicFabric and NeoForge1.21.1Client and server2026-08-14

Questions

Does Kingdom Keys 2 need Geckolib?

Yes. Geckolib is a required dependency and must be installed with Kingdom Keys 2 on either loader.

Does the server need Kingdom Keys 2?

Yes. Every player and the server need a copy of the mod.

Which game versions have Kingdom Keys 2 files?

Files exist for 23 release versions 1.5.2 – 1.21.1, with the latest Forge file for 1.20.1 and the latest NeoForge file for 1.21.1.

In the catalog

Kingdom Keys 2 is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Kingdom Keys 2 is a completely rewritten version of Kingdom Keys for 1.15+. This mod adds many things from the Kingdom Hearts games.
Wehavecookies56, on the Modrinth page

Official listing

Owner
Wehavecookies56
Published
2022-07-01
Updated on Modrinth
2026-10-11
Facts verified
2026-10-15

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