Job Mod
by FrostPierce
Job Mod lets each player pick one of three jobs, Miner, Warrior or Farmer, and gain bonuses tied to that job.
What it does
Each job changes how a player plays. The Miner gets Fortune III and Efficiency III on ore blocks, plus 40% faster mining, so stone and deepslate break much quicker. The Miner job also works with modded ores that use the minerals block tag. The Warrior deals 2 extra damage with every sword type, and once the player reaches experience level 20 each sword attack becomes a critical hit with critical particles on impact. The Farmer doubles the growth speed of wheat, carrots, potatoes, beetroots and nether wart, and each harvested crop drops extra output, both crops and seeds. The Farmer bonus also affects crops added by other mods.
Players choose a job once. Changing it is restricted to operators, so on a server a player who picked the wrong job has to ask an operator. The mod requires Fabric API. It runs on Fabric for Minecraft 1.21.1 and is built for the 1.21.1 – 1.21.11 range, with the latest file, 1.0.0, released on 2026-05-07 under All rights reserved.
Key features
Three jobs
Players pick Miner, Warrior or Farmer, and each job gives a distinct set of advantages.
Miner ore bonuses
Ore blocks drop one to four extra items, simulating Fortune III, and mining speed on stone and deepslate rises by 40%.
Warrior combat
Swords deal extra damage, and from experience level 20 every attack lands as a critical hit.
Farmer crop growth
Wheat, carrots, potatoes, beetroots and nether wart receive additional random ticks and grow twice as fast.
Harvest output
Breaking a grown crop yields five times the normal drops, including seeds.
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who want a class-style progression layer on Fabric, and server owners who want jobs that a player can change only with operator rights.
How it compares
Hoe In One is server-side only, is not open source, and is published for Fabric across 1.21 – 1.21.11. Toggle Fortune is for Fabric 1.21.1 only, runs on client and server, and is under the MIT License, so it covers a single version. FunEnchantments is also client and server, under the MIT License, and covers 1.21.1 – 1.21.11, the same range as Job Mod.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Job Mod | Fabric | 1.21.1 – 1.21.11 | Client and server | 2026-05-07 |
| Hoe In One | Fabric | 1.21 – 1.21.11 | Server-side only | 2026-06-10 |
| Toggle Fortune | Fabric | 1.21.1 | Client and server | 2026-02-21 |
| FunEnchantments | Fabric | 1.21.1 – 1.21.11 | Client and server | 2026-06-13 |
Questions
Does Job Mod need Fabric API?
Does the server need Job Mod installed?
Can a player change their job after choosing it?
In the catalog
Job Mod is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from FrostPierce
Similar mods
What the author says
A simple yet powerful class system for Minecraft Fabric 1.21.1. Choose from three unique jobs – Miner, Warrior, or Farmer – each offering distinct advantages that change how you play the game. Q: Can I change my job if I made a mistake? A: Only if you are an operator (OP). Use /job change.
Official listing
- Modrinth page
- modrinth.com/mod/job-mod
- Owner
- FrostPierce
- Published
- 2026-05-07
- Updated on Modrinth
- 2026-05-07
- Facts verified
- 2026-10-15
