In The Gloom
by ivangeevo
In The Gloom makes darkness a hazard for the player: poor light and long nights wear down abilities until staying in the dark becomes costly.
What it does
Exploring dark places becomes difficult without a proper light source. Naturally dark areas such as caves count as night, so the effect applies there at any time of day. On the surface, only nights close to a full moon are bright enough to leave the player unaffected.
The gloom weakens the player gradually. Abilities keep dropping the longer the player stays dark, and the penalties stack into an unpleasant experience that can only be ended by lighting up the area or accepting the consequences. The mod is a fit for survival play in which darkness should matter, and it pairs well with True Darkness Refabricated, especially the BTW Styled Darkness configuration.
The mod needs BTWR: Shared Library and Fabric API on Fabric, and it runs on the client and the server, so both sides need it. Its 1.4.2 build targets 1.21.1 and is on the beta channel. The code is published with the source and issue tracker, under the Creative Commons Attribution 4.0 license, which is not open source.
Key features
Light-dependent exploration
Dark places restrict movement and exploration unless the player carries a proper light source.
Cave darkness
Naturally dark areas such as caves are treated as night, so the gloom applies underground at any hour.
Moon-dependent surface nights
On the surface only nights close to a full moon are lit enough to leave the player unaffected.
Stacking penalties
Abilities decline the longer the player stays in the dark, and the penalties accumulate over time.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Questions
Does In The Gloom need Fabric API?
Does In The Gloom have to be installed on the server?
Can In The Gloom be paired with a darkness overhaul?
In the catalog
In The Gloom is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.
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What the author says
This mod changes Minecraft so that exploring dark places is severely limited without having proper light source. Naturally dark places like caves will be instantly affected and at night time - only the nights close to full moon are lit well enough to not affect the player. In the gloom the player's abilities are…
Official listing
- Modrinth page
- modrinth.com/mod/in-the-gloom
- Owner
- ivangeevo
- Published
- 2024-06-30
- Updated on Modrinth
- 2026-01-19
- Facts verified
- 2026-10-15
