hearttogether
by DY_XiaoJiaZi
HeartTogether binds two players so that they share one health pool, including absorption, shields and healing, and the pair dies together.
What it does
Once two players are bound with a command, their current and maximum health are the same value. Damage taken by one is applied to both at once, and healing received by either player raises the shared total. Absorption from enchanted golden apples, absorption potions and other effects is mirrored to the partner immediately, so the two players keep matching values at every moment.
When one bound player dies, the other bound player dies as well. The player who was hit directly sends the regular death message, while the partner's death shows a martyr message with custom wording that tells everyone what happened. The pair can be unbound at any time, and the shared health values stay as they were at that moment.
Forge 1.20.1 with the 47.x.x line is the base for the mod, which has been published for six game versions, 1.20.1 – 1.20.6, with 1.0.0 for 1.20.6 as the latest file. Every player and the server need a copy of the mod. The code is shared publicly, but it is not open source and is released under All rights reserved.
Key features
Health sharing
Bound players hold the same current and maximum health, and healing is applied to both simultaneously.
Absorption shield synchronisation
Absorption gained from golden apples, potions or other effects is mirrored between the two bound players instantly.
Instant feedback
When one bound player takes damage, both players hear the hurt sound and see the vanilla red flash.
Death sync
The death of one bound player ends the other player too, with a martyr message in the chat.
Dynamic binding
Players can be bound and unbound at any time with simple commands, and shared health is preserved on unbinding.
Multi-player support
Each bound pair operates independently, and a player can belong to only one active pair at a time.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
CoopRoles is open source under the MIT License and runs on Forge 1.20.1 with client and server, so it covers role assignments rather than shared health. Death block also targets Forge 1.20.1 on client and server, but it is not open source and is licensed as All rights reserved. Deathlink works on Fabric, Forge, NeoForge and Quilt for 1.21 – 26.2 and requires the server while leaving clients optional, so it reaches different versions and loaders than HeartTogether.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| hearttogether | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-06-24 |
| CoopRoles | Forge | 1.20.1 | Client and server | 2026-07-11 |
| Death block | Forge | 1.20.1 | Client and server | 2024-03-25 |
| Deathlink | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.2 | Server required, client optional | 2026-07-06 |
Questions
Does HeartTogether need to be installed on the server?
Which Minecraft versions does HeartTogether support?
What happens to shared health when a pair is unbound?
In the catalog
hearttogether is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 11,154 mods support Minecraft 1.20.6.
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What the author says
HeartTogether A Minecraft Forge mod (1.20.1) that binds players together to share health, absorption shields, healing, and even death—perfect for co-op challenges, PvP teams, or role-playing scenarios. 📖 Overview HeartTogether is a lightweight, server‑side mod that allows two players to fully share their life pool…
Official listing
- Modrinth page
- modrinth.com/mod/hearttogether
- Owner
- DY_XiaoJiaZi
- Published
- 2026-06-24
- Updated on Modrinth
- 2026-06-24
- Facts verified
- 2026-10-15
