Functional Armor Trims
by RubberToe
Functional Trims gives each armor trim material a passive effect that applies when a full set of trimmed armor is worn, turning trims into gameplay choices.
What it does
Each trim material adds a small effect to the armor it decorates. Wearing a complete set of one material triggers a distinct passive effect, so the trim choice affects how a player fights, moves or gathers. Effects cover piglin behavior, projectile and explosion handling, damage shields, sight through walls after sitting still, redstone signals from stepped-on blocks, loot and experience. Some bonuses are fixed and others scale with the configured defaults.
Both client and server need the mod, so it has to be installed on each side. It requires Cloth Config API, Fabric API and Forgified Fabric API, and Mod Menu and Cloth Config API are optional additions. Builds cover 1.21.1 – 26.2 on Fabric, NeoForge and Quilt, and the code is open source under the MIT License. The latest file for each loader targets 26.2, with the Fabric and NeoForge builds dated 2026-10-09 and the Quilt build dated 2026-06-18.
Key features
Material-specific armor effects
Each trim material grants its own passive effect when a full set of armor with that material is worn.
Projectile and explosion handling
Some materials reduce incoming projectiles, nullify a share of hits and soften explosions, while damage shields trigger a knockback on the attacker.
Sight and redstone effects
One set lets the wearer see nearby entities through walls after sitting still, and another sends a strong redstone signal from the block stood on.
Loot and experience bonuses
Loot chests can yield more items, luck-based finds become easier, food restores more and lasts longer, and experience orbs grant more experience.
Gallery
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Use cases
Who it’s for: Players who want trims to affect gameplay, and server owners who run survival or adventure worlds where armor choice matters.
How it compares
Trimmed is client required and server optional, open source under the MIT License, and covers 1.20 – 1.21.3 on Fabric, Forge, NeoForge and Quilt. Astra's Trim Bonuses is server required and client optional, not open source, under the MIT License, and covers 1.21.4 – 26.2 on the same four loaders. Functional Trims is client and server, open source under the MIT License, and covers 1.21.1 – 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Functional Armor Trims | Fabric, NeoForge and Quilt | 1.21.1 – 26.2 | Client and server | 2026-10-09 |
| Trimmed | Fabric, Forge, NeoForge and Quilt | 1.20 – 1.21.3 | Client required, server optional | 2024-11-13 |
| Astra's Trim Bonuses | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 26.2 | Server required, client optional | 2026-07-11 |
Questions
Does Functional Trims need to be installed on the server?
Which dependencies does Functional Trims require?
Which loaders are supported?
In the catalog
Functional Armor Trims is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 13,894 mods support Minecraft 26.2.
More from RubberToe
Similar mods
What the author says
A mod that gives purpose to every armor trim. Functional Trims reimagines Minecraft’s armor trims by turning them into unique, gameplay-affecting abilities — each material grants a distinct passive or triggered effect when worn on a full set of armor. Piglins and Piglin Brutes will become completely passive around…
Official listing
- Modrinth page
- modrinth.com/mod/functional_trims
- Owner
- RubberToe
- Published
- 2025-10-09
- Updated on Modrinth
- 2026-10-09
- Facts verified
- 2026-10-15
