Fast Hoppers
by BananaBagel
With Fast Hoppers installed on a server, hoppers move items on a shorter cooldown than vanilla, and the rate is set with a gamerule.
What it does
The mod changes how often a hopper or hopper minecart passes an item to the next container. In vanilla, a hopper moves one item every 8 ticks, and a hopper minecart uses a 1-tick default from 1.20.1 on. Fast Hoppers exposes both values as gamerules under the fasthoppers namespace, so a setting of 1 lets a hopper transfer items every tick, which is 20 times per second. Larger values slow hoppers down, and a value of 20 means one item per second. Building on 1.19.2 vanilla, where hopper minecarts picked up items on a 4-tick cycle, the gamerule also brings that version in line with later releases.
The gamerules are changed with the gamerule command, and the name must be typed in full because the prefix does not autocomplete. The mod needs Fabric API and is server-side only, so vanilla clients can join without installing anything. Changes apply to existing worlds as soon as a gamerule is set. Builds are released for Fabric, Forge and NeoForge, covering 1.19.2 – 26.2 across 12 release versions, and the code is open source under the MIT License.
Key features
Adjustable hopper cooldown
A gamerule sets the number of ticks a hopper waits before passing an item, with 8 as the vanilla default.
Adjustable minecart hopper cooldown
A separate gamerule controls the transfer interval for hopper minecarts, defaulting to the vanilla value.
Live changes in existing worlds
Gamerule changes take effect in worlds that already exist, without a new save or restart of the world.
Vanilla client compatibility
Players join a server running the mod without installing anything, because the change stays on the server side.
Compatibility
Latest build for each game version and loader.
26.x2 of 2 versions with builds
1.21.x2 of 2 versions with builds
1.20.x5 of 5 versions with builds
1.19.x3 of 3 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who run survival or modded worlds and want hopper speed set to a specific rate. Single-player players can run the mod alone on a local world as well.
How it compares
Hopper Speed Tweaks is server-side only, published for Fabric alone across 1.20 – 1.21.10 under the MIT License, and it is not open source. Brick Hopper runs on client and server and covers 1.15.2 – 26.3, and it is open source under the MIT License. Both tie hopper behavior to a single mod, while Fast Hoppers stays server-side only and keeps the same loader spread as its own release set.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Fast Hoppers | Fabric, Forge and NeoForge | 1.19.2 – 26.2 | Server-side only | 2026-08-09 |
| Hopper Speed Tweaks | Fabric | 1.20 – 1.21.10 | Server-side only | 2025-12-07 |
| Brick Hopper | Fabric, Forge, NeoForge and Quilt | 1.15.2 – 26.3 | Client and server | 2026-10-01 |
Questions
Does Fast Hoppers need Fabric API?
Do players need to install Fast Hoppers?
Why does a gamerule not autocomplete?
In the catalog
Fast Hoppers is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Fast Hoppers is server-side mod. Put it on your server, or client for singleplayer, and everything works — vanilla clients can join without installing anything. From 1.21.11 gamerules are namespaced, so the fasthoppers: prefix is required — the bare name won't autocomplete or run.
Official listing
- Modrinth page
- modrinth.com/mod/fast-hoppers
- Owner
- BananaBagel
- Published
- 2023-08-29
- Updated on Modrinth
- 2026-08-09
- Facts verified
- 2026-10-15
