Farming Experience Core
by Axperty
Farming Experience Core is a game mechanics mod that changes how death, healing and mob spawning work, built for the Farming Experience modpack and written for Fabric and NeoForge on 1.20.1 – 1.21.1.
What it does
Dying no longer strips the inventory. Instead the player loses a heart of maximum health for a time, and the death carries a chance of further consequence. Eating golden apples restores hearts, which gives players a way to regain what they lost. Monsters are given less health than in vanilla, so fights run shorter.
Spawn rules are reworked as well. Phantoms do not spawn at all, zombies, skeletons and endermen appear in the overworld, and creepers and spiders are moved into caves. Zombies are frightened of light sources and run away from them. Untamed cats no longer flee from the player, and TNT can be thrown, lit with flint and steel, or placed by hand. The mod is an optional part of the Farming Experience modpack and needs Cloth Config API on both client and server, since the environment is client and server.
Key features
Heart-based death penalty
A death costs maximum health instead of the inventory, and a chance of a heavier penalty applies on top.
Golden apple healing
Eating a golden apple restores lost hearts, so the player can recover from the death penalty.
Altered mob spawns
Phantoms are removed, and zombies, skeletons and endermen spawn in the overworld while creepers and spiders spawn in caves.
Light-averse zombies
Zombies move away from light sources, which changes how players light their bases at night.
TNT handling
TNT can be thrown, ignited with flint and steel, or placed by hand, giving a second way to use explosives.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
broken-heart is a NeoForge mod for 1.21.1 – 1.21.8 that runs on the server alone, is licensed as All rights reserved and is not open source. No Carrots is a Fabric mod for 1.21 – 1.21.10 where the server is required and the client is optional, also under All rights reserved. Klleyy's Hearts is for Forge and NeoForge on 1.20.1 – 1.21.8, needs both client and server, and is released under the Creative Commons Attribution 4.0 license, not as open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Farming Experience Core | Fabric and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-12 |
| broken-heart | NeoForge | 1.21.1 – 1.21.8 | Server-side only | 2026-06-04 |
| No Carrots | Fabric | 1.21 – 1.21.10 | Server required, client optional | 2025-11-30 |
| Klleyy's Hearts | Forge and NeoForge | 1.20.1 – 1.21.8 | Client and server | 2026-03-01 |
Questions
Which loaders does Farming Experience Core support?
Does Farming Experience Core need Cloth Config API?
Must both the server and players install Farming Experience Core?
In the catalog
Farming Experience Core is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Axperty
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What the author says
Farming Experience Core is a mod exclusively for the Farming Experience modpack, which adds many new quality of life features and changes to the game, making the progression slower and more comfortable.
Official listing
- Modrinth page
- modrinth.com/mod/farming-experience-core
- Owner
- Axperty
- Published
- 2024-09-17
- Updated on Modrinth
- 2026-08-12
- Facts verified
- 2026-10-15
