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Fantastic Fishery

by Hybrid Labs

Fantastic Fishery adds nine new sea creatures and a Fungal Sea biome, and it is built for both client and server.

FabricForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

Nine new creatures are added to ocean biomes, four of them in a new Fungal Sea biome with its own corals. Some of the creatures can be found in deep ocean trenches, and the mod spreads the rest across frozen oceans and other ocean biomes. Players can dive down into the depths to look for the odd fish, and the mod is aimed at players who want to explore underwater life.

Installation needs Biolith, Fabric API, Fabric Language Kotlin, Geckolib, Hybrid API [HAPI] and Kotlin for Forge, depending on the loader. The mod is published for Fabric, Forge and NeoForge, with files for 1.20.1 and 1.21.1, and it is released under All rights reserved, so it is not open source. Last updated on 2026-09-13.

Key features

  1. Nine new creatures

    Nine creatures join the ocean, four of them found only in the new Fungal Sea biome.

  2. Fungal Sea biome

    A new biome with four new corals, where fungal sea creatures live and candy-like items can be gathered.

  3. Deep ocean trenches

    Some of the new creatures and the Plunderer's Hoop can be found in the depths of ocean trenches.

  4. Spread across ocean biomes

    The rest of the creatures are spread between frozen oceans, the Frigid Vessel and other ocean biomes.

Compatibility

Latest build for each game version and loader.

1.21.1mc1.21.1-1.1.1-fabricNot availablemc1.21.1-1.1.1-neoforge
1.20.1mc1.20.1-1.1.1-fabricmc1.20.1-1.1.1-forgeNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 5

GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required
Fabric Language KotlinThis is a mod that enables usage of the Kotlin programming language for Fabric mods.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
BiolithA biome placement mod focusing on configurability and consistent distribution of modded biomes
Required
Hybrid API [HAPI]A library mod that helps integrate all Hybrid Labs mods with each other and allows the creation of addons
Required

How it compares

Full comparison

Fish of Thieves is also a fish-themed mod, published for Fabric, Forge and NeoForge across 1.18.1 – 26.3 under the MIT License, so it is open source. Fantastic Fishery covers only 1.20.1 and 1.21.1 and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Fantastic FisheryFabric, Forge and NeoForge1.20.1 – 1.21.1Client and server2026-09-13
Fish of ThievesFabric, Forge and NeoForge1.18.1 – 26.3Client and server2026-09-30

Questions

Does Fantastic Fishery need Fabric API on Forge?

No. Fabric API is required on Fabric, while Forge and NeoForge use Kotlin for Forge alongside Biolith, Geckolib and Hybrid API [HAPI].

Does the server need Fantastic Fishery?

Yes. Servers that run it need every player to install it too.

Which game versions does Fantastic Fishery support?

Files are published for 1.20.1 and 1.21.1. The latest Fabric and NeoForge files target 1.21.1, and the latest Forge file targets 1.20.1.

In the catalog

Fantastic Fishery is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

### What is Fantastic Fishery? Fantastic Fishery is an addon for Hybrid Aquatic, introducing a variety of fantastical fish to your world. Explore a brand new Fungal Sea biome featuring four new corals and a host of fungal sea creatures, dive down into the depths to find peculiar creatures, or make some candy out of…
Hybrid Labs, on the Modrinth page

Official listing

Owner
Hybrid Labs
Published
2026-07-04
Updated on Modrinth
2026-09-13
Facts verified
2026-10-15

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