FallPredict
FallPredict shows, in the top-left corner of the screen, how much damage a step off the current ledge would deal before the player jumps.
What it does
A small HUD readout predicts the fall damage that would apply to the player if they stepped off the ground directly below their feet. Each client tick a downward ray is cast from the feet, and it stops at the first solid block or fluid surface it meets. The drop height from that point is converted to the damage vanilla would deal, using the real formula with ceil applied to the fall distance, so the number matches what the game would take away.
The readout is color-coded. Yellow marks a drop that is survivable but leaves about half health, orange marks a drop that costs more than half of current health, and red marks a LETHAL fall that would kill the player at their current health. Over a bottomless drop the readout reads Fall, and the badge only appears when there is an actual drop below, staying out of the way on flat ground beyond the vanilla 3-block safe height. A fall into water shows a low number, since the ray stops at the water surface.
The J key toggles the readout on or off, and an action-bar message confirms the new state. The code is under the MIT License and is not open source, and the mod runs on the client alone, so only the player who uses it needs the file, and Fabric API must be present.
Key features
Predicted fall damage
The HUD shows the damage a drop below the feet would cause, computed from the measured drop height.
Color-coded severity
Yellow, orange and red tints separate survivable falls, heavy falls and falls that would be fatal at current health.
Ray to the landing surface
A downward ray stops at the first solid block or fluid surface, so water and ledges are read where the player would land.
Toggle and confirmation
The J key turns the readout on or off, and an action-bar message confirms the change.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who want an in-game estimate of fall damage while playing on Fabric in 1.21.8 – 1.21.11, on single-player worlds or on servers, since the mod only runs on the client.
How it compares
Deft Safe Step is client-side only and released under the MIT License, but it is published for 1.21.4 only. Lethal is client-side only, licensed as All rights reserved, and covers 1.21.10 – 1.21.11. How High Is It? is client-side only and also licensed as All rights reserved, with files for 1.21 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| FallPredict | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-06-10 |
| Deft Safe Step | Fabric | 1.21.4 | Client-side only | 2025-10-20 |
| Lethal | Fabric | 1.21.10 – 1.21.11 | Client-side only | 2026-03-16 |
Questions
Does FallPredict need Fabric API?
Does the server need FallPredict installed?
Which game versions does FallPredict support?
In the catalog
FallPredict is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
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What the author says
FallPredict answers one question every time you're standing on a ledge: "Would I die if I jumped from here?" — without making you count blocks or do mental math.
Official listing
- Modrinth page
- modrinth.com/mod/fallpredict
- Owner
- kvapilvaclav0
- Published
- 2026-06-10
- Updated on Modrinth
- 2026-06-10
- Facts verified
- 2026-10-15
