Extra Damage Enchantments
by Provismet
With Extra Damage Enchantments installed, a datapack can assign mobs to damage groups so that the enchantments added by the mod apply to them.
What it does
The mod adds five damaging enchantments that work through a group system drawn from datapack tags. Vanilla enchantments such as Smite already use these entity groups, and the mod connects its new enchantments to the same tags, so a pack author can decide which mobs each one affects without editing code. Five extra categories cover most cases, including mobs that fall outside the vanilla undead and arthropod groupings, which is a common gap in modpacks that add new creatures.
Extra Damage Enchantments is a part of the Combat+ collection and requires Combat+ Core and Fabric API. Files are published for Fabric and Quilt, for game versions 1.18.2 – 1.21.11, and the latest build is 2.0.0+1.21.3 for 1.21.11. It runs on client and server, so the server and every player need it, and the code is released under the MIT License as open source. Two other mods, ExtraDE Origins Addon and ExtraDE Neat Compat, depend on it.
Key features
Five damaging enchantments
Five new enchantments deal extra damage, each with its own entity group that datapacks can edit.
Datapack-controlled targets
Datapack tags decide which entities each enchantment affects, alongside the vanilla groupings.
Custom entity categories
Five additional categories sort mobs that do not fit the vanilla undead and arthropod groups.
PvP balancing gamerule
A gamerule sets how strongly the special non-Sharpness damage enchantments affect players.
Health bar portraits
With Provi's Health Bars installed, the mod supplies custom group icons and new health bar portraits.
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Required by 2 mods
Use cases
Who it’s for: Modpack authors and datapack writers who need enchantment damage to reach mobs added by other mods, and server owners who want to tune how enchantments apply in player combat.
How it compares
Sharpness Enchantment Overhaul is server-side only, open source under the GNU Lesser General Public License v3.0 only, and published for 1.20.1 on Fabric. Extra Enchants is also server-side only and runs on Fabric for 1.21.5 – 1.21.11, under the MIT License, but it is not open source. Extra Damage Enchantments needs both the server and each player, while Enchantment Compatibility is server-side only and covers 1.18.2 – 1.21.10 on Fabric and Quilt.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Extra Damage Enchantments | Fabric and Quilt | 1.18.2 – 1.21.11 | Client and server | 2024-11-30 |
| Sharpness Enchantment Overhaul | Fabric | 1.20.1 | Server-side only | 2025-11-06 |
| Extra Enchants | Fabric | 1.21.5 – 1.21.11 | Server-side only | 2026-01-12 |
| Enchantment Compatibility | Fabric and Quilt | 1.18.2 – 1.21.10 | Server-side only | 2025-10-03 |
Questions
Does Extra Damage Enchantments need Combat+ Core?
Does the server need the mod?
Which mobs does a datapack tag control?
In the catalog
Extra Damage Enchantments is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Provismet
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What the author says
A modpack utility mod masquerading as an enchantment mod. Extra Damage Enchantments connects datapacks to the "entity group" system used by enchantments like Smite. And additionally adds 5 new damaging enchantments to make use of the new system. An issue with modpacks is that new mobs often don't fall into the…
Official listing
- Modrinth page
- modrinth.com/mod/extra-damage-enchantments
- Owner
- Provismet
- Published
- 2022-12-17
- Updated on Modrinth
- 2024-11-30
- Facts verified
- 2026-10-15
