Explosivity
by DEAMJAVA
Explosivity lets a server owner set separate damage multipliers for entities and blocks, replacing the all-or-nothing choice in vanilla gamerules.
What it does
Explosions in Minecraft can be switched off partly through built-in gamerules, but they only toggle certain behaviors. Explosivity adds two independent multipliers, one for damage to players and mobs and one for damage to the world, so a server can keep terrain destruction while sparing players, or the reverse. Each multiplier defaults to a neutral value that matches vanilla behavior, and it is set through simple gamerules.
The mod suits survival servers, adventure maps, building worlds and chaotic PvP games, where the balance of explosions matters. It is published for Fabric only, for game version 26.2, and it needs Fabric API and Fabric Language Kotlin to run. Because it is server-side only, players join without installing it. Explosivity is open source under the GNU General Public License v3.0 only.
Key features
Separate damage multipliers
Entity damage and block damage are adjusted independently through two multipliers.
TNT that spares players
TNT can destroy terrain while leaving nearby players unharmed, which suits large-scale mining or landscaping.
Creeper control
Creepers can be kept from breaking builds while still exploding, so they remain a threat without damaging structures.
Explosion sources
The multipliers apply to TNT Minecarts, charged Creepers, End Crystals and Respawn Anchors.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Building worlds
Builders can keep explosions for effect while protecting structures from damage.
Chaotic PvP
Server owners can keep player damage high while limiting terrain destruction, or the reverse.
Who it’s for: Server owners and adventure map creators who want to tune how explosions behave without choosing between full or no explosion effects.
How it compares
Creeper No Break is server-side only, open source under the MIT License, and published for Fabric for 26.1.2 – 26.3, so it covers Creepers alone. Blastproof is also server-side only and open source under the MIT License, with files for 1.21.3 – 26.3. Netherite TNT Drops is server-side only but not open source, and covers 1.21.1 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Explosivity | Fabric | 26.2 | Server-side only | 2026-07-17 |
| Creeper No Break | Fabric | 26.1.2 – 26.3 | Server-side only | 2026-09-21 |
| Blastproof | Fabric | 1.21.3 – 26.3 | Server-side only | 2026-09-15 |
| Netherite TNT Drops | Fabric | 1.21.1 – 1.21.11 | Server-side only | 2026-06-26 |
Questions
Does Explosivity need Fabric API?
Do players need to install Explosivity?
Which game version does Explosivity support?
Can the multipliers be set to values other than the default?
In the catalog
Explosivity is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.
More from DEAMJAVA
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What the author says
Ever wanted Creepers to stop blowing up your builds, while still being dangerous? Or maybe you want TNT to level mountains without instantly killing nearby players? Explosivity gives you fine-grained control over Minecraft's explosions through simple gamerules. Every explosion type can have its entity damage and…
Official listing
- Modrinth page
- modrinth.com/mod/explosivity
- Owner
- DEAMJAVA
- Published
- 2026-07-17
- Updated on Modrinth
- 2026-07-17
- Facts verified
- 2026-10-15
