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Enhanced Celestials 2: Default Lunar Events

by CorgiTaco

Enhanced Celestials 2: Default Lunar Events adds new lunar events to the moon cycle, such as blood moons and harvest moons, in place of the vanilla phases alone.

FabricForgeNeoForgeQuiltClient and serverAll rights reserved1.20.1 – 26.3

What it does

The mod rewrites the default lunar events of Enhanced Celestials 2 and changes the moon cycle in a vanilla-plus way, so nights can bring new events. It requires CorgiLib, Data Anchor, Enhanced Celestials 2: Core and Fabric API, and runs on the client and the server, so both sides need it. Builds are published for Fabric, Forge, NeoForge and Quilt across the 1.20.1 – 26.3 range, under All rights reserved, and the code is not open source.

Key features

  1. Blood moon events

    Blood moons are added as lunar events that change how the night plays out on the world.

  2. Harvest moon events

    Harvest moons join the lunar cycle as a separate event, adding a different kind of night.

  3. Rewritten lunar events

    The default lunar events were rebuilt and bug-fixed, and the mod is actively maintained for its current versions.

Compatibility

Latest build for each game version and loader.

26.35.0.0.0-fabricNot available5.0.0.0-neoforge5.0.0.0-fabric
26.24.0.0.6-fabricNot available4.0.0.6-neoforge4.0.0.6-fabric
26.1.23.0.0.6-fabricNot available3.0.0.6-neoforge3.0.0.6-fabric
1.21.12.0.1.3-fabric2.0.1.3-forge2.0.1.3-neoforge2.0.1.3-fabric
1.20.11.0.0.6-fabric1.0.0.6-forge1.0.0.6-forge1.0.0.6-fabric
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
Enhanced Celestials 2: CoreEnhanced Celestials 2: Core is a rewritten version of the first Enhanced Celestial's lunar event scheduling system and datapack loader. This mod has no content and functions solely as a library to hook up and create Lunar Events.
Required
Data AnchorSimple mod with helpful data attaching and networking utilities including attaching data to entities, chunks, players, and worlds with low boilerplate code. Its own system built from the ground up for multiloader support.
Required

How it compares

Full comparison

Horde Nights is server required and client optional, released under All rights reserved, and covers 1.19 – 1.21.11 on all four loaders. Eclipse Core is server-side only, Fabric-only and limited to 1.20.1, which makes it a narrower option.

ModLoadersGame versionsEnvironmentUpdated
Enhanced Celestials 2: Default Lunar EventsFabric, Forge, NeoForge and Quilt1.20.1 – 26.3Client and server2026-09-20
Horde NightsFabric, Forge, NeoForge and Quilt1.19 – 1.21.11Server required, client optional2026-08-28
Eclipse CoreFabric1.20.1Server-side only2026-02-07

Questions

Does Enhanced Celestials 2: Default Lunar Events need Fabric API?

Yes. Fabric API is listed as a required dependency, alongside CorgiLib, Data Anchor and Enhanced Celestials 2: Core.

Does the server need this mod?

Yes. Every player and the server need a copy of the mod.

In the catalog

Enhanced Celestials 2: Default Lunar Events is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

"Enhanced Celestials 2: Default Lunar Events" is the rewritten, updated, and bug fixed Lunar Events from the first Enhanced Celestials. This mod has vanilla+ lunar events that do not drastically change gameplay. ❔ = Unknown the mod loader compatibility status.
CorgiTaco, on the Modrinth page

Official listing

Owner
CorgiTaco
Published
2026-08-04
Updated on Modrinth
2026-09-20
Facts verified
2026-10-15

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