Electroblob's Wizardry Redux
by Binaris00
Electroblob's Wizardry Redux is a magic mod for Fabric and Forge, recreating an older wizardry system, and it begins with a first wand and a short apprenticeship.
What it does
Players gather Magic Crystals, combine one crystal with a stick and a gold nugget to craft a first wand, and then work through spell books, wand upgrades and quick scrolls. The mod has more than 180 spells across eight magic elements, including fire, ice and earth, and each spell has its own special behavior. Wizards can be traded with, good ones can be met for help, and evil mages hidden through the world can be challenged.
Four elemental armor sets and over 70 artifacts are added as rewards and gear. Crafting needs few recipes, and the systems behind the spells stay out of the way of play. The mod is a recreation of a classic magic mod, carried on by a maintainer after the original author's work. Accessories, Curios API and Trinkets are optional and add extra trinket slots; Accessories Compatibility Layer covers mods that expect Curios or Trinkets. Fabric API must be present on Fabric installs.
The mod runs on the client and the server, so the server and every player need it. Builds target Minecraft 1.20.1 for Fabric and Forge, and it is released under the GNU General Public License v3.0 only and is open source.
Key features
More than 180 spells
Spells across eight magic elements, each with unique special behaviors, can be cast from wands.
Wand upgrades
Wands can be upgraded to cast higher-tier spells as the player progresses.
Magic Crystal crafting
Magic Crystals are mined, and a first wand is crafted from one crystal, a stick and a gold nugget.
Elemental armor and artifacts
Four elemental armor sets and more than 70 artifacts can be discovered and used.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Required by 1 mod
Use cases
Who it’s for: Players who want a long magic progression with many spells and a classic feel, and server owners who run a shared world on Fabric or Forge for Minecraft 1.20.1.
How it compares
Acro's Classical Elements is a Fabric-only client and server mod for 1.17 – 1.20.1, released under the MIT License and open source. Elemental Wizardry runs on Fabric, Forge and Quilt for 1.20 – 1.20.4, is server required with an optional client, and is under the CC0 1.0 Universal license without being open source. Electroblob's Wizardry Redux covers only Fabric and Forge, for 1.20.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Electroblob's Wizardry Redux | Fabric and Forge | 1.20.1 | Client and server | 2026-09-21 |
| Acro's Classical Elements | Fabric | 1.17 – 1.20.1 | Client and server | 2024-03-28 |
| Elemental Wizardry | Fabric, Forge and Quilt | 1.20 – 1.20.4 | Server required, client optional | 2024-07-01 |
Questions
Does Electroblob's Wizardry Redux need Fabric API?
Must the server have the mod installed?
Do Accessories, Curios API or Trinkets have to be installed?
In the catalog
Electroblob's Wizardry Redux is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 34,764 mods support Minecraft 1.20.1.
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What the author says
Wizardry isn't like most magic mods. It has very few crafting recipes and no complex constructions or systems behind it, so you don't have to interrupt your experience by checking how to do everything. Find spell books, upgrade wands, create quick scrolls, fight against elemental spirits, trade with wizards and many…
Official listing
- Modrinth page
- modrinth.com/mod/electroblobs-wizardry-redux
- Owner
- Binaris00
- Published
- 2026-01-24
- Updated on Modrinth
- 2026-09-21
- Facts verified
- 2026-10-15
