Discontinuous Beacon Beams
Discontinuous Beacon Beams changes how a beacon's colored beam is drawn, so it stops at clear glass and resumes past a transparent colored block.
What it does
Normally a beacon beam passes through blocks that are not fully opaque, so glass or tinted panels in its path do not stop it. This client-side mod adds a rule for those blocks: beams are not rendered above clear glass and glass panes, and they start rendering again once the beam meets another transparent colored block. The change is visual only, and beams still cannot pass through full non-transparent blocks.
Installation needs Fabric API. MidnightLib and Mod Menu are optional; MidnightLib provides the configuration screen, and without it the options use their default values. Earlier builds used Cloth Config instead of MidnightLib. The mod is open source under the MIT License, so anyone may port it, though it has only been built for Fabric and Quilt. It runs on the client alone, so single-player and multiplayer clients both use it without any server install.
Key features
Clear glass blocking
Beacon beams stop rendering above clear glass and glass panes, so a beam is not shown through them by default.
Colored blocks restore beams
A beam begins rendering again when it reaches another transparent colored block in its path.
Toggle hiding and stained blocks
Options control whether hiding blocks hide beams, whether stained blocks enable beams, and whether colors are remembered.
Translation support
Translations are fetched automatically through SSS Translate, and players can help with translations on Crowdin.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Use cases
Who it’s for: Players and builders who want beacon beams to follow the look of their structures, and who play with a Fabric or Quilt client.
How it compares
BeamPass is a Fabric and Quilt mod that is open source under the GNU Lesser General Public License v3.0 only, with files for 1.19 – 1.21.5, and it can run on the client or the server. Tinted Beacons is client-side only, open source under the MIT License, and published for Fabric across 1.18.1 – 1.19.4. Unobtrusive Beacons is Fabric only, covers 1.21.10 – 26.3, and is not open source, under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Discontinuous Beacon Beams | Fabric and Quilt | 1.17 – 26.3 | Client-side only | 2026-09-23 |
| BeamPass | Fabric and Quilt | 1.19 – 1.21.5 | Client or server, optional | 2025-06-15 |
| Tinted Beacons | Fabric | 1.18.1 – 1.19.4 | Client-side only | 2023-01-11 |
| Unobtrusive Beacons | Fabric | 1.21.10 – 26.3 | Not published | 2026-09-24 |
Questions
Does Discontinuous Beacon Beams need Fabric API?
Must the server install Discontinuous Beacon Beams?
Does the mod require MidnightLib?
Which game versions have files?
In the catalog
Discontinuous Beacon Beams is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 8,071 mods support Minecraft 26.3.
More from supersaiyansubtlety
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What the author says
Beacon beams won't render above clear glass or glass panes in their path. They'll begin rendering again when they encounter another transparent colored block in their path.
Official listing
- Modrinth page
- modrinth.com/mod/discontinuous-beacon-beams
- Owner
- supersaiyansubtlety
- Published
- 2021-06-15
- Updated on Modrinth
- 2026-09-23
- Facts verified
- 2026-10-15