DayZ Inventory
by suoim
DayZ Inventory replaces automatic item pickup with a Vicinity grid that gathers nearby ground items and storage blocks into one scrollable container.
What it does
Instead of picking up items by walking over them, players loot deliberately from a Vicinity panel. A proximity scanner reads ground items, chests, barrels and shulker boxes within a 3-block radius and combines them into a single scrollable grid under a VICINITY header. Each nearby storage block appears as a selector with its slot icons, and hovering shows its coordinates and distance. Clicking a selector opens a slide-out drawer of slots directly below the Vicinity items.
The mod reworks the inventory interface to follow the look and mechanics of the DayZ inventory system. The active hotbar slot is mirrored in the HUD, the attachment slot uses a translucent panel, and items held in hands render at 2.0x scale inside 32x32 pixel slots. The inventory screen and HUD share one look. Fabric API is required, and the mod is published for Fabric, Forge and NeoForge from a single source tree. DayZ Hotbar is recommended for integration. Curios API and Trinkets add accessory slots where installed, and EMI, JEI, Mod Menu and REI are optional. The mod runs without the optional dependencies.
Key features
Vicinity container looting
Ground items and nearby storage blocks are gathered into one scrollable grid, so loot is collected on purpose.
Proximity scanner
Chests, barrels, shulker boxes and ground items within a 3-block radius are detected automatically.
Inline drawer grids
Clicking a nearby storage selector opens its slots in a slide-out drawer beneath the Vicinity items.
Active hotbar mirror
The hotbar slot the player has selected is reflected in the HUD as the selection changes.
Enlarged held items
Items in the player's hands are drawn at double scale in a centered 32x32 pixel frame.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 5
How it compares
Salt's Inventory Update is also client and server and open source under the MIT License, for 1.20.1 – 26.3 on Fabric, Forge and NeoForge. Inventory Crafting Grid covers Forge and NeoForge across 1.7.10 – 26.1.2 under the MIT License, but its source is not open. Drawers Tooltip is client-side only, open source under the MIT License and built for 1.18.2 – 1.20.1 on Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| DayZ Inventory | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-09-17 |
| Salt's Inventory Update | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-10-09 |
| Inventory Crafting Grid | Forge and NeoForge | 1.7.10 – 26.1.2 | Client and server | 2026-08-25 |
| Drawers Tooltip | Forge and NeoForge | 1.18.2 – 1.20.1 | Client-side only | 2023-08-03 |
Questions
Does DayZ Inventory need Fabric API?
Which loader should be chosen for DayZ Inventory?
Must the mod be installed on the server?
In the catalog
DayZ Inventory is one of 4,058 Storage mods on ModsFinder, and one of 2,474 Storage mods for Fabric. 8,071 mods support Minecraft 26.3.
More from suoim
Similar mods
What the author says
A complete overhaul of the Minecraft inventory UI, bringing the look, feel, and mechanics of the DayZ inventory system into Minecraft. Really recommended with DayZ Hotbar — seamless integration. The two are built as a pair, so the HUD and the inventory screen share one look.
Official listing
- Modrinth page
- modrinth.com/mod/dayz-inventory
- Owner
- suoim
- Published
- 2026-07-02
- Updated on Modrinth
- 2026-09-17
- Facts verified
- 2026-10-15
