DayCounter
DayCounter shows a small Day N badge in the top-right corner of the screen, counting the in-game days a player has survived in the current world.
What it does
A single badge sits in the top-right corner and reads Day 1, Day 2 and so on. The count rises once per in-game day cycle, and the badge briefly pulses yellow when the day flips, marking another night survived. Vanilla Minecraft tracks dayTime internally and only surfaces it deep inside the F3 screen, so DayCounter pulls that number into a normal field of view where it can inform how a player plans a session.
The counter is kept per world, so each save or server address starts from its own baseline. The Y key toggles the HUD on or off, and the badge respects F1, staying hidden in menus when the HUD is hidden. The mod keeps its footprint on screen as small as possible.
Installation requires Fabric API. DayCounter is client-side only, so only the client needs it and servers running vanilla content work without it. Files are published for Fabric on four game versions, 1.21.8 – 1.21.11, and the code is under the MIT License, but the project is not open source.
Key features
Day counter badge
A tiny top-right badge shows the number of in-game days survived in the current world.
Day flip pulse
When the day advances, the badge flashes yellow briefly to mark the new day.
Per-world baseline
Each world or server address keeps its own count, so saves do not share a day total.
Hotkey and HUD hiding
The Y key toggles the badge, and it stays hidden whenever F1 hides the HUD or a menu is open.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Tracking nights on survival
Players in survival worlds can see at a glance how many days a run has lasted.
Pacing a play session
A visible day count helps players judge how much of a cycle remains before a planned stop.
Who it’s for: Players who want a minimal day counter in their HUD while playing vanilla survival, creative or multiplayer worlds, and who do not need extra time or coordinate information on screen.
How it compares
Survival Time is a Fabric client mod for 1.21.11 that is client-side only and open source under the MIT License. Time Of Day Indicator is also client-side only on Fabric, but only for 1.21.4 and is not open source, since its license is All rights reserved. Day Time Count is open source under the GNU General Public License v3.0 or later, is client-side only and covers 1.21.11 – 26.1.2, so it reaches more versions than DayCounter.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| DayCounter | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-06-08 |
| Survival Time | Fabric | 1.21.11 | Client-side only | 2026-02-25 |
| Time Of Day Indicator | Fabric | 1.21.4 | Client-side only | 2025-01-31 |
| Day Time Count | Fabric | 1.21.11 – 26.1.2 | Client-side only | 2026-04-21 |
Questions
Does DayCounter need Fabric API?
Does the server need DayCounter?
Does the day count carry over between worlds?
In the catalog
DayCounter is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from kvapilvaclav0
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What the author says
DayCounter is the smallest possible "how long have I been here" HUD. A single badge in the top-right of your screen reads Day 1, Day 2, … and climbs once per in-game day cycle. Vanilla tracks dayTime internally but only surfaces it deep inside F3 — DayCounter pulls that number into your normal field of view, where it…
Official listing
- Modrinth page
- modrinth.com/mod/daycounter-fabric
- Owner
- kvapilvaclav0
- Published
- 2026-06-08
- Updated on Modrinth
- 2026-06-08
- Facts verified
- 2026-10-15
