davdeo's Item Magnet
by davdeo
davdeo's Item Magnet adds a Fabric magnet that pulls dropped items and experience toward a player within a 32-block radius.
What it does
Once a magnet is active, dropped items within 32 blocks are drawn toward the player, and the pull ignores walls and other blocks between the player and the item. The magnet can be toggled off by right-clicking with it. While items are being collected it loses durability, and when it breaks it becomes a Broken Magnet that can be smelted in a furnace or blast furnace to restore a Magnet Core. Automatic farms benefit because their drops are gathered without a hopper line.
The magnet is found in dungeons and other dimensions, with a low chance of appearing, and it is intended for late-game play. Ancient City chests carry it 35% of the time, Bastion chests 15%, End City chests 15%, Stronghold chests 10%, and library chests are included as well. A Magnet Core can be crafted into a new magnet. The mod is client and server, so both the server and every player need it, and it requires Fabric API. Optional companions are listed on the mod's page. Files exist for 1.20.4 – 26.1.2, and the mod is open source under the MIT License.
Key features
Wide item pickup radius
Dropped items within 32 blocks are pulled toward the player, speeding up collection after mining or farming.
Ignores walls
The pull is not blocked by solid blocks between the player and the item, so drops behind a wall are still collected.
Toggle and durability
Right-clicking toggles the magnet on or off, and durability drops while it is actively picking up items.
Repair through smelting
A broken magnet becomes a Broken Magnet that can be smelted to recover a Magnet Core for crafting a new one.
Gallery
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x9 of 9 versions with builds
1.20.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Use cases
Who it’s for: Players who run automatic farms or collect many drops, and server owners who want loot gathered without extra hopper lines.
How it compares
SimpleMagnets is an open source Fabric mod under the MIT License, built for 1.16.5 – 1.17.1 and run on client and server. Magnet Command is open source under the MIT License, covers 1.18.2 – 26.3 and runs on the server alone, so players join without it. Simply Magnets is not open source, works on Fabric, Forge and NeoForge for 1.21.1 – 26.2, and is client and server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| davdeo's Item Magnet | Fabric | 1.20.4 – 26.1.2 | Client and server | 2026-04-19 |
| SimpleMagnets | Fabric | 1.16.5 – 1.17.1 | Client and server | 2021-09-03 |
| Magnet Command | Fabric | 1.18.2 – 26.3 | Server-side only | 2026-06-16 |
| Simply Magnets | Fabric, Forge and NeoForge | 1.21.1 – 26.2 | Client and server | 2026-07-10 |
Questions
Does Item Magnet need Fabric API?
Does the server need Item Magnet?
How does the magnet lose durability?
In the catalog
davdeo's Item Magnet is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 15,189 mods support Minecraft 26.1.2.
Similar mods
What the author says
ATTENTION: The magnet might break your automatic farms since it has quite a big range (32 Blocks) and just pulls items towards you ignoring walls or blocks between the player and the item This mod adds an Item Magnet to the game. It is a quality of life tool, that pulls in items and blocks in a 32 block radius around…
Official listing
- Modrinth page
- modrinth.com/mod/davdeos-item-magnet
- Owner
- davdeo
- Published
- 2024-03-26
- Updated on Modrinth
- 2026-04-19
- Facts verified
- 2026-10-15
