Create Ore Excavation
by tom5454
With Create Ore Excavation, hidden ore veins and fluid reservoirs spawn in the world, and Create machines extract their resources.
What it does
Ore veins and fluid reservoirs are placed at random in chunks, with at most one vein per chunk. Players locate them with the Ore Vein Finder item, then harvest the resources using a Drilling Machine or a Fluid Extractor. The veins are described as infinite, and the types of vein can be set through a datapack or KubeJS.
The mod depends on Create and Create Fabric, which are required, and it can also work with CC: Tweaked, EMI, Just Enough Items (JEI), KubeJS and Roughly Enough Items (REI) as optional dependencies. Chunk Storage Api Fabric is bundled inside the mod. Create Ore Excavation is open source under the MIT License and runs on client and server, so the server and every player need it. Files are published for Fabric, Forge and NeoForge, with builds covering 1.18.2 – 1.21.1.
Key features
Hidden ore veins
Ore veins and fluid reservoirs generate at random in chunks, and each chunk holds only one of them.
Infinite harvesting
Veins are described as infinite, so resources can be extracted from the same location over time.
Drilling and extraction machines
A Drilling Machine harvests ore veins and a Fluid Extractor draws from fluid reservoirs.
Configurable vein types
Vein types can be defined through a datapack or KubeJS scripts, so the ore selection can be changed.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 4
Embedded 1
Required by 5 mods
Use cases
Create factories
Players who run Create factories can add a steady supply of ores and fluids that the machines pull from the world.
Who it’s for: Players who already use Create and want a Rotational Force powered source of ores and fluids, and server owners who want to adjust vein types with a datapack or KubeJS.
How it compares
Drilling Veins is a Forge mod for 1.12.2 under the MIT License and is open source. Bedrock Ores is open source under the MIT License, with files for Fabric, Forge and NeoForge covering 1.19.2 – 1.21.11. Create Wells is open source under the Apache License 2.0 and runs on Forge and NeoForge for 1.20.1 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create Ore Excavation | Fabric, Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-09-27 |
| Drilling Veins | Forge | 1.12.2 | Client and server | 2023-03-14 |
| Bedrock Ores | Fabric, Forge and NeoForge | 1.19.2 – 1.21.11 | Client and server | 2026-08-27 |
| Create Wells | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-22 |
Questions
Does Create Ore Excavation need Create installed?
Must the server have Create Ore Excavation?
Can the vein types be changed?
In the catalog
Create Ore Excavation is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from tom5454
Similar mods
What the author says
This mod adds hidden infinite ore veins to your world. You can extract these ores using machines. This mod requires Create. Features: - Adds hidden ore veins and fluid reservoirs that has a random chance to spawn in a chunk. Only one ore vein can exist in each chunk - The veins are infinite - Ore vein types can be…
Official listing
- Modrinth page
- modrinth.com/mod/create-ore-excavation
- Owner
- tom5454
- Published
- 2022-07-24
- Updated on Modrinth
- 2026-09-27
- Facts verified
- 2026-10-15
