Create Ore Excavation Deposits
by NIKNIK67
Create Ore Excavation Deposits adds multi-chunk ore deposits whose richness grows with distance from spawn, and it requires Create Ore Excavation to run.
What it does
Deposits spread across several chunks. The yield peaks in the core chunk and fades toward the outer chunks down to a configurable floor, which defaults to 30. Spawn biomes can be set in config, and deposit types can be tied to biomes such as iron in mountains and taiga, gold in badlands and savanna, and nether quartz in nether biomes. Dimensions are chosen per type, and each dimension keeps its own tracking and reproducible seed.
Players find deposits through four reveal policies set per type: always visible, discovery by walking near them, proximity, or only with a Vein Finder. Deposits can be shared in chat as clickable entries that post to the map, and a player can share the deposit they are hovering over with a bound world-map key. Sharing needs operator permission in some cases, and Admin subcommands require permission level 2 through op. Create Ore Excavation Deposits requires Create Ore Excavation and Fabric API on Fabric, and it is published for Fabric, Forge and NeoForge.
Key features
Gradient deposit yield
Each deposit's yield peaks at its core chunk and falls off across outer chunks down to a configurable minimum.
Biome-aware placement
Deposit types can be limited to chosen biomes, with separate spawn lists for each ore.
Reveal policies
Four reveal modes control whether a deposit is always shown, found by walking near it, found by proximity, or shown by a Vein Finder.
Deposit sharing
Players can post deposits to chat as clickable entries, and a world-map key shares the deposit under the cursor.
Configurable discovery messages
The discovery message supports friendly names and a custom template with name, position and player placeholders, and it can be turned off.
In-game config editor
A YACL-based screen lets operators set deposit types, reveal modes, scope and enable or disable veins.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 3
How it compares
Create: Rock & Stone is open source under the GNU Lesser General Public License v3.0 or later, runs on Forge and NeoForge only, and has files for 1.20.1 – 1.21.1. EMI Ores is open source under the GNU Lesser General Public License v3.0 only, covers Fabric, Forge and NeoForge, and has files for 1.19.2 – 1.21.1. Both are alternatives to this mod in different parts of the ore-generation space.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create Ore Excavation Deposits | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-06-20 |
| Create: Rock & Stone | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-25 |
| EMI Ores | Fabric, Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-06-15 |
Questions
Does Create Ore Excavation Deposits need Create Ore Excavation?
Does the mod have to be installed on the server?
Which game versions have files?
In the catalog
Create Ore Excavation Deposits is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Multi-chunk ore deposits for Create Ore Excavation — distance-driven richness, a Xaero map overlay and full multi-dimension support. The mod's mixin is gated client-only, so dedicated servers without Xaero won't crash.
Official listing
- Modrinth page
- modrinth.com/mod/create-ore-excavation-deposits
- Owner
- NIKNIK67
- Published
- 2026-05-23
- Updated on Modrinth
- 2026-06-20
- Facts verified
- 2026-10-15
