Drilling Veins
by igentuman
Drilling Veins generates large ore veins in the world, which are mined by drills powered through Mechanical Machines and kinetic energy.
What it does
Large ore veins are generated in the world and cannot be dug by hand the way ordinary ore is. A drill is assembled from a drill base, a drill head and a vein chunk, and it is supplied with kinetic energy to excavate the vein. The first excavation of a vein is automated once the drill is running, so the resource is taken out in one process rather than block by block.
Kinetic energy for the drill comes from an electric motor, which converts RF into the rotation the machinery needs. The mod is compatible with Mystical Mechanics for energy and with Better With Mods for both generation and usage. Mystical Mechanics and Moment are required dependencies, and Moment is a hard dependency. Recommended use pairs the drills with Mechanical Crafting and Immersive Engineering, which is an optional dependency that adds integration options.
The mod is released under the MIT License and is open source, with a public source code repository, issue tracker and wiki. It runs on client and server and is published for Forge only, in version 1.0.3 for 1.12.2, dated 2023-03-14. Vein generation, depletion behavior and the Immersive Engineering excavator interaction can be changed in the dveins.cfg configuration file.
Key features
Large ore veins
Veins are generated as large ore deposits that have to be excavated by drills rather than mined by hand.
Drill assembly
A drill is built from a drill base, a drill head and a vein chunk, and it runs on kinetic energy from an electric motor.
Automated excavation
Once the drill is in place, the first resource excavation of a vein runs automatically through the machinery.
Immersive Engineering excavators
Excavators can continue digging a vein after its Immersive Engineering deposit is depleted, and the option is set in the config file.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Optional 1
How it compares
Create Ore Excavation is open source under the MIT License, runs on Fabric, Forge and NeoForge, and targets 1.18.2 – 1.21.1 with the client and server environment. Simple Machinery is also open source, under the Mozilla Public License 2.0, and covers only Forge for 1.12.2 – 1.16.5. Deeper Drilling is a Forge mod for 1.20.1 under the MIT License and is not open source. Deep Drilling adds Fabric support for the same 1.20.1 version and is open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Drilling Veins | Forge | 1.12.2 | Client and server | 2023-03-14 |
| Create Ore Excavation | Fabric, Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-09-27 |
| Simple Machinery | Forge | 1.12.2 – 1.16.5 | Client and server | 2022-11-29 |
| Deeper Drilling | Forge | 1.20.1 | Client and server | 2025-05-18 |
| Deep Drilling | Fabric and Forge | 1.20.1 | Client and server | 2024-09-06 |
Questions
Does Drilling Veins need Immersive Engineering?
Which dependencies must be installed with Drilling Veins?
Does the server need the mod installed?
In the catalog
Drilling Veins is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 2,920 mods support Minecraft 1.12.2.
More from igentuman
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What the author says
This mod is about excavation of large ore veins with the power of mechanical machines. It generates large ore veins (fully configurable) which are kinda hard to mine manualy (like obsidian). Just place drill base and drill head in vein chunk, supply some kinetic energy and you've just automated your first resource…
Official listing
- Modrinth page
- modrinth.com/mod/drilling-veins
- Owner
- igentuman
- Published
- 2023-03-14
- Updated on Modrinth
- 2023-03-14
- Facts verified
- 2026-10-15
