Blocks Booster
by igentuman
Blocks Booster lets a player boost the speed of supported machines by placing a booster block above or beside them, with the boost paid for in Forge Energy.
What it does
Boosting works through a chain of booster blocks, each tier raising the machine's tick rate by a set multiple. The base booster gives 2x speed and draws 5,000 FE per tick, the Tier 1 booster gives 5x for 10,000 FE per tick, and the energy cost and multiplier can be changed in the config. A booster affects a single block directly above or beside the machine, so layouts stay readable.
Blocks Booster runs on client and server, so the server and every player need it. Files are published for Forge and NeoForge across five game versions, 1.12.2 – 26.1.2, with the latest Forge file at 1.0.15 for 1.20.1 and the latest NeoForge file at 1.1.13 for 26.1.2. The code is open source under the MIT License and the project has a public source repository and issue tracker.
Key features
Forge Energy boosting
Machines accept a speed boost fed from Forge Energy, so the power network decides how much a boost costs.
Tiered boosters
The base booster gives 2x speed, and a Tier 1 booster built from gold ingots, emeralds and redstone dust gives 5x.
Configurable rates
Multipliers, energy per tick and recipe costs can be set in the config, so server owners control the balance.
Tick rate handling
Boosted blocks are ticked at a higher rate, and the config limits how far boosters can be pushed to protect server performance.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Speeding up crafting lines
A factory with several machines in a row can run faster by placing boosters above each machine.
Server balance
Server owners who want boosters without abuse can tune the energy cost and multipliers in the config.
Who it’s for: Players who run Forge Energy based factories and want faster machines, and server owners who need control over how much boosting is allowed.
How it compares
Mace Booster is a NeoForge mod for 1.21.1 – 1.21.8, client and server, under All rights reserved, and it is not open source. RS Infinity Booster FIXED is also NeoForge, for 1.21.1 only, client and server, and open source under the GNU General Public License v3.0 only. Cobblemon Boosters is server-side only, open source under the MIT License, and covers Fabric and NeoForge for 1.21.1, so players join without installing anything.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Blocks Booster | Forge and NeoForge | 1.12.2 – 26.1.2 | Client and server | 2026-07-26 |
| Mace Booster | NeoForge | 1.21.1 – 1.21.8 | Client and server | 2025-09-21 |
| RS Infinity Booster FIXED | NeoForge | 1.21.1 | Client and server | 2026-06-06 |
| Cobblemon Boosters | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-09-10 |
Questions
Does Blocks Booster need to be installed on the server?
Which loaders and versions are supported?
Does Blocks Booster require another mod?
More from igentuman
What the author says
Boosting blocks tickrate. Most importantly it won't destroy server TPS by someone abusing boosters, as it has config options for server lag prevention. Energy Cost: 5,000 FE/tick (configurable)
Official listing
- Modrinth page
- modrinth.com/mod/blocks-booster
- Owner
- igentuman
- Published
- 2023-03-14
- Updated on Modrinth
- 2026-07-26
- Facts verified
- 2026-10-15
