Create: Mob Spawners
by 3xpl01t
Create: Mob Spawners lets a Mechanical Spawner, a Create kinetic block, spawn a mob that a Soul Catcher has captured inside it.
What it does
The mod adds a Soul Catcher, an item that captures a mob's soul once that mob has been weakened with a thrown weakness potion. Capturable mobs and bosses can be adjusted in the config, and a captured mob's AI is disabled so it cannot move or attack. Capture time depends on hitbox volume: a chicken is caught quickly, while a ghast takes longer.
The Mechanical Spawner is a kinetic block that needs rotational force and a liquid supply, with a minimum speed of 128 RPM. Once a Soul Catcher is placed inside it, the spawner repeats spawns of the contained mob type within the same range a vanilla spawner would use. The rotational load a spawner puts on the network varies with the mob it holds, and a player picks the spawning area by clicking the block with a bare hand or a wrench. Create is required, and Jade and Just Enough Items are optional helpers. The mod is open source under the GNU General Public License v3.0 or later, is published for Forge and NeoForge, and needs Create 6.0.0 or newer.
Key features
Soul Catcher capture
A Soul Catcher takes a mob's soul once the mob is weakened with a thrown weakness potion.
Mechanical Spawner block
A kinetic spawner that repeats spawns of the mob type stored in it, within the vanilla spawner range.
Spawner status display
The spawner shows the contained mob type, the contained fluid, its progression status and the reason it is stalled.
Additional spawn attempts
Extra spawn attempts run when a spawn fails to find a fitting spot, and a spawner with no obstruction in range works most efficiently.
Configurable stress and speed
Stress impact is calculated from a graph capped at 80 SU, and the stress is configurable.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
How it compares
Create Mechanical Spawner is a Forge and NeoForge option for 1.19.2 – 1.21.1, under the GNU Lesser General Public License v3.0 only, and is open source. RecipeSpawnerMob runs server-side only, is not open source, is released under the Apache License 2.0 and is published for 1.20.1 – 1.21.11. ME Spawner shares the client and server environment and the MIT License, with files for 1.20.1 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create: Mob Spawners | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-15 |
| Create Mechanical Spawner | Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-07-12 |
| RecipeSpawnerMob | Forge and NeoForge | 1.20.1 – 1.21.11 | Server-side only | 2026-03-06 |
| ME Spawner | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-12 |
Questions
Does Create: Mob Spawners need Create installed?
Which loaders does Create: Mob Spawners support?
Does the mod need to be on the server?
In the catalog
Create: Mob Spawners is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from 3xpl01t
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What the author says
The Soul Catcher is a new item that can capture a mob's soul. For this to work, the mob needs to have an active weakness effect which could be applied using a throwable potion of weakness. Mobs that should not be capturable can be adjusted in the config. Bosses are not capturable by design. The time it takes to catch…
Official listing
- Modrinth page
- modrinth.com/mod/create-mob-spawners
- Owner
- 3xpl01t
- Published
- 2025-01-06
- Updated on Modrinth
- 2026-07-15
- Facts verified
- 2026-10-15
