ModsFinder

Blazing Rods

by DRECUBED

Blazing Rods changes how blaze rods cook and smelt in the game, making them a practical fuel and a usable material in mid-game progression.

FabricForgeNeoForgeQuiltServer required, client optionalMIT License26.3

What it does

The datapack edits the cooking data for blaze rods. Blaze rods smelt and cook 8 items instead of 12, and their cooking time is set to 800 ticks instead of the vanilla 1200, so the fuel burns in a different ratio. Blaze rods also gain a 2x speed effect in smokers and blast furnaces, which makes them a faster option for those stations. The changes are made through the default cooking speed and cooking time context files, with a check added for blaze rods, so other cooking recipes keep their vanilla values.

The mod is aimed at players who farm blaze rods or keep large smelters running, and at technical players who want a fuel source that is useful in their setups. Many players collect blaze rods for brewing stands and then leave the rest in chests, so the pack gives them a reason to use the surplus. It is a datapack and needs no mod loader: Fabric, Forge, NeoForge and Quilt builds are all published for 26.3, and the server runs the logic with a negligible TPS impact. Only the server has to run Blazing Rods, so players can join without installing it. The mod is released under the MIT License and is not open source.

Key features

  1. Faster cooking

    Blaze rods get a 2x speed effect in smokers and blast furnaces, shortening the time those stations need.

  2. Adjusted fuel value

    Blaze rods smelt 8 items instead of 12 and burn for 800 ticks instead of the vanilla 1200.

  3. Blaze rods as a fuel

    The change makes blaze rods a more desirable fuel for farms and large smelters, where vanilla players rarely pick them.

  4. No loot table changes

    Blaze drops and existing blazes keep their vanilla behavior, because the edits sit in the cooking data alone.

Compatibility

Latest build for each game version and loader.

26.31.0.0+mod1.0.0+mod1.0.0+mod1.0.0+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Rapid Proccesing is a Fabric, Forge, NeoForge and Quilt option for 26.3 that works on the server alone, and neither side needs it on the client, and it is released under the MIT License, so it matches Blazing Rods on loaders and licensing. Blaze Rod Crafting is a Forge mod for 1.20.1 that runs on the server only, under All rights reserved and not open source, so it targets an older version and a different license.

ModLoadersGame versionsEnvironmentUpdated
Blazing RodsFabric, Forge, NeoForge and Quilt26.3Server required, client optional2026-09-15
Rapid ProccesingFabric, Forge, NeoForge and Quilt26.3Server required, client optional2026-09-24
Blaze Rod CraftingForge1.20.1Server-side only2026-03-28

Questions

Does Blazing Rods need a mod loader?

No. It is a datapack, so it works without Fabric, Forge, NeoForge or Quilt, but a loader build is published for each of them for 26.3.

Does the client need Blazing Rods?

No. Only the server has to run it, so the client can leave it out and players can join without installing it.

Are blaze drops changed by Blazing Rods?

No. The loot table is left unmodified, so existing blazes and their drops behave as in vanilla.

In the catalog

Blazing Rods is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

often see a whole lot of blaze rods being left pretty much unused from blaze xp farms and whatnot. adding a more appealing functionality to them makes blaze rods feel less like junk and turns them into a very desirable fuel source for future farms, large smelters, and/or just general use.
DRECUBED, on the Modrinth page

Official listing

Owner
DRECUBED
Published
2026-09-03
Updated on Modrinth
2026-09-15
Facts verified
2026-10-15

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