AutoFarmCarrot
by andriyt2233
AutoFarmCarrot is a Fabric utility that harvests fully grown carrots and replants them without any manual action.
What it does
Once a carrot crop reaches maturity, the mod detects it and harvests the plant automatically. Fresh seeds are then placed back onto the farmland straight after the harvest, so a carrot field keeps producing without the player walking through each row. It targets the tedious parts of farming, which is the work of clearing and replanting the same crop again and again.
The mod is built for Fabric and needs Fabric API, which must be placed in the mods folder next to it. It is meant to run smoothly and avoid causing lag on the client, and it is client-side only, so the server does not need it. The 1.21.4 build is the only game version offered, and the Apache License 2.0 applies to the code, which is not open source.
Setup is intended to be simple: install Fabric Loader for 1.21.4, add Fabric API, and drop the AutoFarmCarrot jar into the mods directory. No complex configuration is needed before the automatic harvesting and replanting start working.
Key features
Automatic harvesting
The mod detects grown carrots and harvests them on its own, without the player breaking each plant.
Instant replanting
New seeds are placed back onto the farmland right after each harvest, keeping the field in production.
Light performance cost
The mod is written to avoid lag, so a large carrot farm does not slow the client down noticeably.
Minimal setup
Only the Fabric loader and Fabric API are needed beside the mod, with no settings to adjust before use.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players of Fabric 1.21.4 who grow carrots and want the harvest and replanting handled automatically. Because it is client-side only, it fits single-player worlds and multiplayer players who want the farm to run on their own client.
How it compares
Crop Harvester Server is server-side only, released under the CC0 1.0 Universal license, and is open source, with files for 1.21.1 – 1.21.4. AutoFarmCarrot is client-side only, runs on 1.21.4 alone and is not open source. Automatic Replanting is a Fabric client and server mod for 1.21.8 under All rights reserved, so it targets a different version and a different environment. Quick Replant is client-side only and licensed under the MIT License, covering 1.21 – 26.1.2, a wider range than AutoFarmCarrot.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| AutoFarmCarrot | Fabric | 1.21.4 | Client-side only | 2026-05-13 |
| Crop Harvester Server | Fabric | 1.21.1 – 1.21.4 | Server-side only | 2025-02-14 |
| Automatic Replanting | Fabric | 1.21.8 | Client and server | 2025-09-29 |
| Quick Replant | Fabric | 1.21 – 26.1.2 | Client-side only | 2026-05-30 |
Questions
Does AutoFarmCarrot need Fabric API?
Does the server need AutoFarmCarrot installed?
Which game version does AutoFarmCarrot support?
In the catalog
AutoFarmCarrot is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 17,979 mods support Minecraft 1.21.4.
More from andriyt2233
Similar mods
What the author says
AutoFarmCarrot is a lightweight and efficient utility mod designed for Minecraft 1.21.4. Built on the Fabric loader, this mod focuses on automating the tedious aspects of farming to help players manage their resources better. Automatic Harvesting: The mod detects fully grown carrots and harvests them automatically.
Official listing
- Modrinth page
- modrinth.com/mod/autofarmcarrot
- Owner
- andriyt2233
- Published
- 2026-05-13
- Updated on Modrinth
- 2026-05-13
- Facts verified
- 2026-10-15
