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Chef's Delight - Farmer's Delight Villagers

by redstonegamesb

With Chef's Delight installed, villages can have villagers who take up the Chef and Cook professions, adding food trades to a food-focused world.

FabricForgeNeoForgeClient and serverMIT License1.18.2 – 26.2

What it does

The mod gives villagers two new professions. A villager becomes a Cook after a Skillet is used on them, and that Cook trades simpler foods. A villager becomes a Chef after a Cooking Pot is used on them, and that Chef trades more advanced dishes. Structures for both professions generate in villages, with Chef houses in savanna biomes and Cook houses in snowy biomes.

Chef's Delight depends on a food add-on base that must be present on Forge and Fabric alike, and a later update of this mod needs a newer build of that base. The mod is published for Fabric, Forge and NeoForge, and it is released under the MIT License but is not open source. Files cover 1.18.2, 1.19.2, 1.20, 1.20.1, 1.21, 1.21.1, 1.21.5, 1.21.8, 1.21.10, 1.21.11 and 26.2.

Structure generation is set so the houses do not appear in every village. Other mods that add village structures may compete with it, and the generation number in the config file can be raised. The config also sets the chance per biome, and a value of 0 turns generation off.

Key features

  1. Cook profession

    A Skillet turns a villager into a Cook, who sells simple food.

  2. Chef profession

    A Cooking Pot turns a villager into a Chef, who sells advanced food.

  3. Village structures

    Chef and Cook houses generate in villages, with savanna and snowy variants.

  4. Configurable generation

    The config file controls how often structures appear, and each biome can differ.

Compatibility

Latest build for each game version and loader.

26.x1 of 1 version with builds
26.21.0.6-fabric-26.2Not availableNot available
1.21.x6 of 6 versions with builds
1.21.111.0.5-fabric-1.21.11Not availableNot available
1.21.101.0.5-fabric-1.21.10Not availableNot available
1.21.81.0.5-fabric-1.21.8Not availableNot available
1.21.51.0.5-fabric-1.21.5Not availableNot available
1.21.11.0.5-fabric-1.21.1Not available1.0.6-neoforge-1.21.1
1.211.0.4-fabric-1.21.1Not availableNot available
1.20.x2 of 2 versions with builds
1.20.11.0.4-fabric-1.20.11.0.5-forge-1.20.1Not available
1.20Not available1.0.3-forge-1.20.1Not available
1.19.x1 of 1 version with builds
1.19.21.0.4-fabric-1.19.21.0.3-forge-1.19.2Not available
1.18.x1 of 1 version with builds
1.18.21.0.4-fabric-1.18.21.0.3-forge-1.18.2Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Required by 2 mods

Use cases

Food-focused villages

Servers and singleplayer worlds built around food can add cooks and chefs to their villages.

Who it’s for: Players who want more food trades in villages, and server owners who manage village structure generation.

Questions

Does Chef's Delight need a base mod?

Yes. The mod depends on a food add-on base, which must be installed on Forge and Fabric. Later builds need a newer version of that base.

Does the server need Chef's Delight?

Yes. A server running it needs every connecting player to have it too.

Why do villages not always have Chef or Cook houses?

Structure generation is set to be infrequent by default. The config file sets the generation number per biome, and 0 disables generation.

In the catalog

Chef's Delight - Farmer's Delight Villagers is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

Add-on for the Farmer's Delight mod. Adds 2 new professions to villagers. Cook and Chef. Depends on Farmer's Delight for Forge or Fabric. ⚠ Notice: Versions 1.21 and 1.21.1 of this mod require the Farmer's Delight Refabricated mod to work properly. Make sure you're using version 1.21.1-3.0.1 or newer.
redstonegamesb, on the Modrinth page

Official listing

Owner
redstonegamesb
Published
2023-05-02
Updated on Modrinth
2026-10-04
Facts verified
2026-10-15

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