Automatic Replanting
by slushime
Automatic Replanting makes a harvested crop grow back on its own spot by using a seed from the player's inventory.
What it does
When a player harvests a fully grown crop, the mod takes one seed from the inventory and plants a new crop on the same tile at once, so farmers do not need to reseed by hand. The check runs on the Player Block Break Event and only triggers for crops that were grown when broken. Automatic Replanting is a Fabric mod for 1.21.8 and runs on client and server, so both sides need it.
Key features
Immediate replanting
The crop is planted again on the same spot right after the harvest, with no extra step from the player.
Seed consumption
One seed is removed from the inventory for each replant, so the supply of seeds sets how far the replanting goes.
Fully grown check
Only crops that were fully grown when harvested trigger a replant, so breaking young crops does nothing extra.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Automatic Replanting need Fabric API?
Does the server need Automatic Replanting?
What happens when the inventory has no seeds?
In the catalog
Automatic Replanting is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from slushime
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What the author says
This Fabric utility mod enhances farming by automating the reseeding process. It uses the Player Block Break Event to check if a fully grown crop was just harvested. If the player possesses the required seed item in their inventory, the mod consumes one seed and immediately places a new, unplanted crop at the same…
Official listing
- Modrinth page
- modrinth.com/mod/automatic-replanting
- Owner
- slushime
- Published
- 2025-09-29
- Updated on Modrinth
- 2025-09-29
- Facts verified
- 2026-10-15
