All mods
5,808 mods match your filters.
Custom Capes anyone with the mod can see
Client-side mod to change window title (including special tokens) and window icon. Supports Forge & Fabric.
This Mod Overhauls the Nether Fortress with 1 guaranteed spawner, the fortress inside hallways having decoration and blaze spawners found in and outside the fortress
Adds dithering on the biome borders to the game.
⏰ Shows the time/days played in the GUI/HUD with a clock in the inventory.
Adds a smooth, cinematic transition between night and day when players sleep, enhancing the sleeping camera, HUD, and overall visuals. MADE IN HEAVEN!!!
a small decoration mod for your windows
Vanilla-like mechanics that allow all items, mobs, and advancements to be obtained in SkyBlock. All settings are toggleable in-game.
This package was written by me through the datapack exercise. Because I was tired of vanilla terrain and I always wanted a realistic terrain that was efficient, I set out to refactor vanilla terrain.
Adds a renewable source of the orestones found in the Create mod, and by extension, many resources.
This mod Prevents the Client from disconnecting when invalid packets are received.
Adds Battle Towers (WIP)
✏️ Add any extra item drops to entities via commands and config, drop chance supported.
Adds dynamic lights for players, items, mobs, etc.
A client-side mod for some audio system improvements - mono audio options, better jukeboxes + game music & more
A lightweight datapack that brings sound effects to your toolbar (hotbar).
MCEF (Minecraft Chromium Embedded Framework) is a mod and library for adding the Chromium web browser into Minecraft.
Vanilla style improvements for overworld trees.
Adds 30+ brand new vanilla like structures to the game
🔥 Prevents hostile mob spawns and burns them around the campfire in a configurable radius.
An expansive mining data pack. Adds a probability of obtaining treasures from mining. 100+ custom items, 80+ loot tables, 200+ achievements and much more!
Remnants of an advanced prismarine civilization are scattered throughout the ocean.
Async improves entity performance by processing entities in parallel across multiple CPU cores and threads.
Toggleable Fullbright for every player on the server! Also works in singleplayer.























