Optimization
495 mods match your filters.
Fork of Carpet Mod that fixes PVP-related bugs with carpet fake players and adds some new commands.
A lightweight mod that collects all dropped items and unnecessary entities for optimization.
A mod that runs all calculations of the railway network on a separate thread parallel to the server tick, which greatly improves performance, especially in large networks.
Fixes a performance issue related to TerraBlender's surface rule api
Async improves entity performance by processing entities in parallel across multiple CPU cores and threads.
It's an unofficial port for forge of noisium
Allows players to decorate their enchanting table setup by fixing the "enchantment power transmitter" block tag.
Suppresses the "Detected setBlock in a far chunk" message in the console thus reducing log file size.
TT20 helps reduce lag by optimizing how ticks work when the server's TPS is low.
A simple mod that makes powered/activator rails turn on/off up to 20x faster.
Works around the MC-271325 bug on Fabric and NeoForge servers (fixes "error sending packet clientbound/minecraft:disconnect")
A mod to fix season time sync related issues in Serene Seasons
Fixed a Village ChunkLoading Issue
C2ME addon that provides hardware accelerated world generation through OpenCL
Simulates blocks and entities to catch up after being unloaded for a period of time.
Fix custom world generation datapack crashes when using minecraft:lake feature ( MC-273228 and MC-272370)
A Forge mod like fabric-carpet
A vanilla worldgen optimization mod to optimise block calculations during surface builder
A lightweight server side mod that stops dolphins drowning when unable to move
The core is required for all adaptive performance tweaks modules and provides a shared API, monitoring functionally, events and commands.
Attepted fix for critical bug in forge that occasionally resets tile entities
Parrots have been 'trained' to remain perched on your shoulders!
Rain extinguish campfires if outside.
A performance-focused fork of Noisium that accelerates Minecraft's terrain generation through targeted optimizations. Generates chunks faster without altering world output.






















