ModsFinder

TileEntity Reset Fix

by TCLProject

TileEntity Reset Fix is a Forge server-side patch for 1.7.10 that stops modded tile entities from resetting after a server restart.

ForgeServer-side onlyMIT LicenseOpen source1.7.10

What it does

Tile entities from other mods sometimes reset themselves after a server restart. Reported cases include emptied Botania mana pools and Thermal Expansion upgrades that disappear. The mod backports a fix that Forge added in 1.12.2 but never brought to 1.7.10. The author reports that the bug affects later versions as well, not only 1.7.10.

The mod runs only on the server, so players join without installing anything. It is published for Forge 1.7.10 only, with the 1.0.1-noreq file as the latest release, dated 2023-01-02. The code is open source under the MIT License.

Key features

  1. Backported tile entity fix

    Applies the Forge 1.12.2 correction for tile entity resets to a 1.7.10 server.

  2. Protects modded machine state

    Keeps the contents of modded machines, such as mana pools and upgrades, from clearing after a restart.

  3. Single-purpose patch

    Changes only the tile entity reset behavior and adds no blocks, items or commands.

Compatibility

Latest build for each game version and loader.

1.7.101.0.1-noreq
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does TileEntity Reset Fix need to be installed on clients?

No. The mod is server-side only, so players can join without installing it.

Which game version does TileEntity Reset Fix support?

Only 1.7.10, through Forge. The latest file is 1.0.1-noreq, dated 2023-01-02.

In the catalog

TileEntity Reset Fix is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 1,013 mods support Minecraft 1.7.10.

More from TCLProject

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What the author says

This is a small but important mod I decided to make as I was reminded of this issue by multiple server owners. The issue in question is a critical forge bug that makes modded TileEntities occasionally reset themselves after server restart - this includes to, but is not limited to, emptying of Botania mana pools…
TCLProject, on the Modrinth page

Official listing

Owner
TCLProject
Published
2022-12-30
Updated on Modrinth
2023-01-02
Facts verified
2026-10-15

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