Entity Render Distance Extender
by TCLProject
Entity Render Distance Extender lets a config option set how far away entities keep rendering on the client.
What it does
The mod extends how far from the player entities are drawn. The distance is set in its config file, which replaces the built-in vanilla limit. Hostile mobs still despawn as usual, even while they are rendered at a longer distance. Files are published for Forge only, for 1.7.10, with 1.0c as the latest file from 2022-05-21.
Key features
Configurable render distance
A config option sets how far away entities render, instead of the fixed vanilla distance.
Simple single purpose
The mod changes only entity rendering distance and adds no blocks, items or world content.
Normal despawning kept
Hostile mobs still despawn as usual when they are out of range, even while they are rendered farther away.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Entity Render Distance Extender need to be installed on the server?
In the catalog
Entity Render Distance Extender is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 1,013 mods support Minecraft 1.7.10.
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What the author says
What this mod does is pretty simple; All it does is it gives a config option to extend from how far away entities render and from how far away they are tracked - both of which are hardcorded in vanilla minecraft. Please do note: Hostile mobs will still be despawned as usual, this has nothing to do with if they're…
Official listing
- Modrinth page
- modrinth.com/mod/erde
- Owner
- TCLProject
- Published
- 2022-05-21
- Updated on Modrinth
- 2022-05-21
- Facts verified
- 2026-10-15
