Immersive Cavegen
by TCLProject
Immersive Cavegen reworks underground terrain for Forge 1.7.10, with bigger caves, joined cavern systems and underground lakes that generate as the world is created.
What it does
Caves can grow larger and longer, and cave systems come in several different shapes. Caverns become larger and can link into joined systems, and they can appear in any biome. Underground water lakes and oceans are added, with oceans limited to Deep Oceans by default, though that is configurable. Mineshafts gain longer and more complex layouts, and sand generation is improved.
Underground decoration is varied: stalactites, stalagmites, cave plants, huge glowing mushrooms, vines, cobwebs and occasionally skulls. Two custom underground mobs are included, and their spawn rates can be set. Most features, along with cave and cavern frequency multipliers, the big cave spawn chance, the cave width multiplier, the filled cave level and material, and some structure toggles, are controlled from the config file.
The mod is for Forge 1.7.10 only, with the latest file 1.2g-hotfix5 released 2023-08-26. A server running it needs every connecting player to have it too. It is released under a custom license and is not open source, and the code includes parts taken from The Master Caver's Underground 4/2, which the author credits.
Key features
Bigger caves and cavern systems
Caves and caverns grow larger, and caverns can join into connected systems across chunks.
Underground water
Lakes and oceans generate underground, with ocean spawning limited to Deep Oceans by default.
Cave decoration
Stalactites, stalagmites, cave plants, glowing mushrooms, vines, cobwebs and skulls appear underground.
Configurable spawns
Frequency multipliers and spawn chances for caves, caverns and the two custom mobs can be changed in the config file.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
DeeperCaves is a Forge 1.7.10 mod that is open source under the MIT License and runs on client and server. Better Caves Archaic is also a Forge 1.7.10 mod on client and server, open source under the GNU Lesser General Public License v3.0 only. Worley's Caves Archaic is Forge 1.7.10 on client and server as well, open source under the MIT License. Immersive Cavegen differs by having a custom license that is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Immersive Cavegen | Forge | 1.7.10 | Client and server | 2023-08-26 |
| DeeperCaves | Forge | 1.7.10 | Client and server | 2025-05-24 |
| Better Caves Archaic | Forge | 1.7.10 | Client and server | 2025-01-28 |
| Worley's Caves Archaic | Forge | 1.7.10 | Client and server | 2024-12-14 |
Questions
Does Immersive Cavegen need to be installed on the server?
Why are caves not larger by default?
What should be disabled if the mod conflicts with another world generator?
In the catalog
Immersive Cavegen is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 1,013 mods support Minecraft 1.7.10.
More from TCLProject
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What the author says
A mod aiming to improve certain aspects of minecraft worldgen, namely caves, caverns, mineshafts, and other underground features. Disclaimer: By default, big epic caves and caverns are not that common! Do not be afraid to tweak the config file to make them more frequent!
Official listing
- Modrinth page
- modrinth.com/mod/icg
- Owner
- TCLProject
- Published
- 2022-05-21
- Updated on Modrinth
- 2023-08-26
- Facts verified
- 2026-10-15
